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	<id>https://wiki.escapetomars.dev:443/index.php?action=history&amp;feed=atom&amp;title=Spawner</id>
	<title>Spawner - Revision history</title>
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	<updated>2026-10-16T23:23:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.escapetomars.dev:443/index.php?title=Spawner&amp;diff=113&amp;oldid=prev</id>
		<title>Kademlia: Created page with &quot;==Decide how spawners should work== Definites: * Spawner-Lifetime is limited in some way * Spawners per plot are limited in some way * Some way to get Spawners (buy, vote, cra...&quot;</title>
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		<updated>2020-03-13T23:49:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Decide how spawners should work== Definites: * Spawner-Lifetime is limited in some way * Spawners per plot are limited in some way * Some way to get Spawners (buy, vote, cra...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Decide how spawners should work==&lt;br /&gt;
Definites:&lt;br /&gt;
* Spawner-Lifetime is limited in some way&lt;br /&gt;
* Spawners per plot are limited in some way&lt;br /&gt;
* Some way to get Spawners (buy, vote, craft, lucky-find item, ...?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Possible stuff:&lt;br /&gt;
* All spawners have a built in spawn-limit&lt;br /&gt;
* Spawners get destroyed/replaced with another block if they are empty (make emptyness visible)&lt;br /&gt;
* Spawners can be crafted (its luck what type of spawner and how good they are; good for trading; similar to enchanting)&lt;br /&gt;
* Possible &amp;#039;enchants&amp;#039;&lt;br /&gt;
** Spawnspeed&lt;br /&gt;
** Spawnamount&lt;br /&gt;
** Spawngroupsize&lt;br /&gt;
** Daily spawns&lt;br /&gt;
** Plotlimit (1/1, 1/2)&lt;br /&gt;
* Crafting should be expensive (gold,iron,diamond + growables?; possibly other time consuming activity-items like brewing/smelting/fuel-creation?)&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Kademlia</name></author>
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