Alpha 1 Server Setup: Difference between revisions
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('''Fixed''' Missing playerheads/skins for h_gray (shop-system) & possibly others in the future) | ('''Fixed''' Missing playerheads/skins for h_gray (shop-system) & possibly others in the future) | ||
'''Needed chunkli saves:''' kademlia:DefaultWaterRoad -> DefaultIslandRoad | '''Needed chunkli saves:''' kademlia:DefaultWaterRoad -> DefaultIslandRoad, kademlia:DefaultSpawniePlot etc. | ||
* Best possible fix for deployments is to add a import/export feature for chunkli and allow locally storing saves | *Best possible fix for deployments is to add a import/export feature for chunkli and allow locally storing saves | ||
* Possibly adding a 'chunkliBackups' world that reads/writes all saves from a server-user (jsonfile with location+size+name to reference the position in the chunkliBackups world) | *Possibly adding a 'chunkliBackups' world that reads/writes all saves from a server-user (jsonfile with location+size+name to reference the position in the chunkliBackups world) |
Revision as of 11:02, 6 July 2022
System Setup
(Dns setup @ domain provider)
(Nginx setup, certbot)
(Script inclusion, update scripts)
First Deploy
(Generate default configs/folder structure by script from templates)
(Upload generated configuration/folders by script)
(Run upgrade-script for given server to insert libs/jars)
Before connecting
Validate default worlds: world, nether, world_the_end, iss, phobos, kuiperbelt, mars, fw
Needed manual setps (automate this)
(Fixed Missing playerheads/skins for h_gray (shop-system) & possibly others in the future)
Needed chunkli saves: kademlia:DefaultWaterRoad -> DefaultIslandRoad, kademlia:DefaultSpawniePlot etc.
- Best possible fix for deployments is to add a import/export feature for chunkli and allow locally storing saves
- Possibly adding a 'chunkliBackups' world that reads/writes all saves from a server-user (jsonfile with location+size+name to reference the position in the chunkliBackups world)