Alpha 1 Server Setup: Difference between revisions

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('''Fixed''' Missing playerheads/skins for h_gray (shop-system) & possibly others in the future)
('''Fixed''' Missing playerheads/skins for h_gray (shop-system) & possibly others in the future)


'''Needed chunkli saves:''' kademlia:DefaultWaterRoad -> DefaultIslandRoad
'''Needed chunkli saves:''' kademlia:DefaultWaterRoad -> DefaultIslandRoad, kademlia:DefaultSpawniePlot etc.


* Best possible fix for deployments is to add a import/export feature for chunkli and allow locally storing saves
*Best possible fix for deployments is to add a import/export feature for chunkli and allow locally storing saves
* Possibly adding a 'chunkliBackups' world that reads/writes all saves from a server-user (jsonfile with location+size+name to reference the position in the chunkliBackups world)
*Possibly adding a 'chunkliBackups' world that reads/writes all saves from a server-user (jsonfile with location+size+name to reference the position in the chunkliBackups world)

Revision as of 11:02, 6 July 2022

System Setup

(Dns setup @ domain provider)

(Nginx setup, certbot)

(Script inclusion, update scripts)

First Deploy

(Generate default configs/folder structure by script from templates)

(Upload generated configuration/folders by script)

(Run upgrade-script for given server to insert libs/jars)

Before connecting

Validate default worlds: world, nether, world_the_end, iss, phobos, kuiperbelt, mars, fw


Needed manual setps (automate this)

(Fixed Missing playerheads/skins for h_gray (shop-system) & possibly others in the future)

Needed chunkli saves: kademlia:DefaultWaterRoad -> DefaultIslandRoad, kademlia:DefaultSpawniePlot etc.

  • Best possible fix for deployments is to add a import/export feature for chunkli and allow locally storing saves
  • Possibly adding a 'chunkliBackups' world that reads/writes all saves from a server-user (jsonfile with location+size+name to reference the position in the chunkliBackups world)