Kade TodoList: Difference between revisions
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(Created page with "* DispenseBehaviorShulkerBox allowed? * Disable HORSE CarryingChests * Recheck dropDeathLoot OutputHelper.error("Debug: old dropDeathLoot is still in use?" + this); //kade * C...") |
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* Disable HORSE CarryingChests | * Disable HORSE CarryingChests | ||
* Recheck dropDeathLoot OutputHelper.error("Debug: old dropDeathLoot is still in use?" + this); //kade | * Recheck dropDeathLoot OutputHelper.error("Debug: old dropDeathLoot is still in use?" + this); //kade | ||
* Check EntityGuardian drop rate | * Check EntityGuardian drop rate loweredprotected void dropDeathLoot(boolean flag, int i) { OutputHelper.error("Debug: old dropDeathLoot is still in use?" + this); //kade | ||
if(hasSpecialName || EntityHelper.isPopulationDisabled(this)) return; //kade, dont drop from named entities as they dont age if(this instanceof EntityGuardian && this.random.nextFloat() < 0.66){ //kade edit, drop way less stuff for guardians return; } | |||
// if(this instanceof EntityEnderman && this.getWorld().environment == Environment.THE_END && this.random.nextFloat() < 0.90){ //kade edit, drop way less stuff for enderman in the end | |||
// return; | |||
// } |
Revision as of 14:23, 3 March 2020
- DispenseBehaviorShulkerBox allowed?
- Disable HORSE CarryingChests
- Recheck dropDeathLoot OutputHelper.error("Debug: old dropDeathLoot is still in use?" + this); //kade
- Check EntityGuardian drop rate loweredprotected void dropDeathLoot(boolean flag, int i) { OutputHelper.error("Debug: old dropDeathLoot is still in use?" + this); //kade
if(hasSpecialName || EntityHelper.isPopulationDisabled(this)) return; //kade, dont drop from named entities as they dont age if(this instanceof EntityGuardian && this.random.nextFloat() < 0.66){ //kade edit, drop way less stuff for guardians return; } // if(this instanceof EntityEnderman && this.getWorld().environment == Environment.THE_END && this.random.nextFloat() < 0.90){ //kade edit, drop way less stuff for enderman in the end // return; // }