SL21W37: Difference between revisions

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* We need screen commands for players - works like Stands/Players/Mobs
*We need screen commands for players - works like Stands/Players/Mobs
** list, create, delete, info, finish, move, reset, resetelement
**list, create, delete, info, finish, move, reset, resetelement
** /screen create aldi_entry [size, design, type5, __ ]
**/screen create aldi_entry [size, design, type5, __ ]
*** Creates a default-screen with the help-text to manipulate the given screen
***Creates a default-screen with the help-text to manipulate the given screen
** /screen setdesign [screen] [screendesign]
**/screen setdesign [screen] [screendesign]
** /screen settext [screen] [tilename] [colorvartext...]
**/screen settext [screen] [tilename] [colorvartext...]
*** /screen settext aldi_entry {title, text, button1} [colorvartext...]
***/screen settext aldi_entry {title, text, button1} [colorvartext...]
*** /screen settext aldi_entry {title, subtitle, text1, text2, text3, button1, button2,button3,} [colorvartext...]
***/screen settext aldi_entry {title, subtitle, text1, text2, text3, button1, button2,button3,} [colorvartext...]
** /screen settext [screen] [colorvartext...]
**/screen setaction xxx
**/screen settextcolor xxx
**/screen setelementdesign xxx (button styling)
**/screen setimage aldi_entry { image1 } PepeLaugh_PepeHands
**/screen setbackground aldi_entry { background } PepeLaugh_PepeHands1

Revision as of 20:16, 20 September 2021

◄ SL21W36 | SL21W38 ►


  • Complete restructuring of FakeStuff to include Variant system
    • All Types of fakes only have Variants internally
    • All Types of fakes can have different positions via variants
    • Variants can be recorded / changed individually
  • Slowly fixing all the bugs caused by the restructuring


  • We need screen commands for players - works like Stands/Players/Mobs
    • list, create, delete, info, finish, move, reset, resetelement
    • /screen create aldi_entry [size, design, type5, __ ]
      • Creates a default-screen with the help-text to manipulate the given screen
    • /screen setdesign [screen] [screendesign]
    • /screen settext [screen] [tilename] [colorvartext...]
      • /screen settext aldi_entry {title, text, button1} [colorvartext...]
      • /screen settext aldi_entry {title, subtitle, text1, text2, text3, button1, button2,button3,} [colorvartext...]
    • /screen setaction xxx
    • /screen settextcolor xxx
    • /screen setelementdesign xxx (button styling)
    • /screen setimage aldi_entry { image1 } PepeLaugh_PepeHands
    • /screen setbackground aldi_entry { background } PepeLaugh_PepeHands1