Spawner
Decide how spawners should work
Definites:
- Spawner-Lifetime is limited in some way
- Spawners per plot are limited in some way
- Some way to get Spawners (buy, vote, craft, lucky-find item, ...?)
Possible stuff:
- All spawners have a built in spawn-limit
- Spawners get destroyed/replaced with another block if they are empty (make emptyness visible)
- Spawners can be crafted (its luck what type of spawner and how good they are; good for trading; similar to enchanting)
- Possible 'enchants'
- Spawnspeed
- Spawnamount
- Spawngroupsize
- Daily spawns
- Plotlimit (1/1, 1/2)
- Crafting should be expensive (gold,iron,diamond + growables?; possibly other time consuming activity-items like brewing/smelting/fuel-creation?)