SL21W24
- WorldGuard writedown. What is it used for / what should it be used for in the future?
- __global__ removal stuff
- FW needs SpawnArea, FarmArea
- PlanetX Needs SpawnArea, FarmArea, Research1, Research2, Research3... (could ALL be plots?!, make regions all based on chunks)
- Special Regions problematic like protecting a lever
- Desktop
- Allow theming? We could actually let the user decide what coloring the buttons should have
- Allows us to build just ONE/TWO consistent colorings/themes that look good and let the user change it
- General Prism replacement
- Check databases, timeseries db would make most sense IMO
- For example timescaleDB
- Alternatively just postgres as timescale is based upon postgres
- Worth a try: store directly in couchbase as well?
- Use old chunkli server or kadcon server as logging grave?
- - UUID (Player) - (Server),World,X,Y,Z - Action (insert,remove,break,place,kill...) - Block / Item - (LibId by default) - (Special blocks with meta table?)
- Java 16
- Needs dumb shit like
–illegal-access=permit
--add-opens java.base/java.lang.invoke=ALL-UNNAMED --add-opens java.base/java.lang=ALL-UNNAMED --add-opens java.base/sun.reflect=ALL-UNNAMED --add-opens java.base/sun.reflect.annotation=ALL-UNNAMED
- Needs dumb shit like
- BUG/Breaking: Spring WebClient Mono/Flux incompatible because Minecraft internally still uses netty 4.1.25?
- Upgrading to latest 1.16.5 patches
- LOTS of package changes / import changes everywhere...Java 16 makes it annoying AF
- LOTS of package changes / import changes everywhere...Java 16 makes it annoying AF