SL22W07: Difference between revisions

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[[SL22W06|◄ SL22W06]] | [[SL22W08|SL22W08 ►]]
[[SL22W06|◄ SL22W06]] | [[SL22W08|SL22W08 ►]]
*define whole chunk area, add sub-selection for the feature dimension
*test movement mode of smaller selections with asteroids
*chunk save minified
*creates normal chunk area but only selects blocks not air
*chunk modify
*starts movement mode of saved area
*kept in chunkli storage. movement updates
*Chunkli sub-chunk data management approach:
**define location as middle loc (Point3 Rectangle?)
**
*
*Asteroid params: use point3/rect (+ width, height, depth as params)
*use noise function for roughness
*action for asteroid field grabs multiple places on surface/ underground and moves them within the area.
*create asteroidfield from world location+radius
*replacement map for blocks
*create asteroid plot action config
*needs object definition smaller than a chunk
*detect features and fully include or exclude


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* define location as middle loc
*'''Blueprint system Proof of concept'''
* use width, height, depth as params
**Performance-Tests (ICChunk Caching)
* use noise function for roughness
**MergeBlueprint-Action
* detect features and fully include or exclude
**Blueprint-Layers System
* action for asteroid field grabs multiple places on surface/ underground and moves them within the area.
**StartBlueprint
* create asteroidfield from world location+radius
**PlaceBlueprint
* replacement map for blocks
**ManipulateBlueprint
* create asteroid plot action config
 
* needs object definition smaller than a chunk
* define whole chunk area, add sub-selection for the feature dimension
* test movement mode of smaller selections with asteroids
* chunk save minified
* creates normal chunk area but only selects blocks not air
* chunk modify
* starts movement mode of saved area
* kept in chunkli storage. movement updates

Latest revision as of 22:06, 4 November 2022

◄ SL22W06 | SL22W08 ►


  • define whole chunk area, add sub-selection for the feature dimension
  • test movement mode of smaller selections with asteroids
  • chunk save minified
  • creates normal chunk area but only selects blocks not air
  • chunk modify
  • starts movement mode of saved area
  • kept in chunkli storage. movement updates
  • Chunkli sub-chunk data management approach:
    • define location as middle loc (Point3 Rectangle?)
  • Asteroid params: use point3/rect (+ width, height, depth as params)
  • use noise function for roughness
  • action for asteroid field grabs multiple places on surface/ underground and moves them within the area.
  • create asteroidfield from world location+radius
  • replacement map for blocks
  • create asteroid plot action config
  • needs object definition smaller than a chunk
  • detect features and fully include or exclude


  • Blueprint system Proof of concept
    • Performance-Tests (ICChunk Caching)
    • MergeBlueprint-Action
    • Blueprint-Layers System
    • StartBlueprint
    • PlaceBlueprint
    • ManipulateBlueprint