SL24W27: Difference between revisions

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[[SL24W26|◄ SL24W26]] | [[SL24W28|SL24W28 ►]]
[[SL24W26|◄ SL24W26]] | [[SL24W28|SL24W28 ►]]
*[[File:Berrydupe.png|thumb]]


* https://youtrack.jetbrains.com/issue/JBR-7351 in progress
* https://youtrack.jetbrains.com/issue/JBR-7351 in progress
** Custom JBR JVM build works
** Custom JBR JVM build works
* Optioned Tutorial/Warp/SpaceWarp
* Optioned Tutorial/Warp/SpaceWarp
* '''Change LogImpl to no longer extend from DirVec'''
* Change LocImpl to no longer extend from DirVec
** '''Better for the implementation of Comparable, Clampable, Partialable'''
** Better for the implementation of Comparable, Clampable, Partialable
**
**
*'''Make sure null defaults are updated in the stasi logging system to be .isEmpty() checks instead for Actors'''
*'''Make sure null defaults are updated in the stasi logging system to be .isEmpty() checks instead for Actors'''
*'''Foxes seem to be able to pickup berry bushes for unlimited amount of time (probably in border chunks only?)'''
**'''Will drop an item about once a second'''
**
*'''Update ScreenFakes to allow for different types of screens'''
**'''Cube1 should allow different types of sizes, currently only 1x1 works'''
**'''Fix rotation of screens'''
**'''Add customizable inner block for the cube using BlockFake'''
**'''Add hitbox element to make interactions work again, needed for Plants as well'''

Latest revision as of 13:04, 11 July 2024

◄ SL24W26 | SL24W28 ►

  • https://youtrack.jetbrains.com/issue/JBR-7351 in progress
    • Custom JBR JVM build works
  • Optioned Tutorial/Warp/SpaceWarp
  • Change LocImpl to no longer extend from DirVec
    • Better for the implementation of Comparable, Clampable, Partialable
  • Make sure null defaults are updated in the stasi logging system to be .isEmpty() checks instead for Actors
  • Foxes seem to be able to pickup berry bushes for unlimited amount of time (probably in border chunks only?)
    • Will drop an item about once a second
  • Update ScreenFakes to allow for different types of screens
    • Cube1 should allow different types of sizes, currently only 1x1 works
    • Fix rotation of screens
    • Add customizable inner block for the cube using BlockFake
    • Add hitbox element to make interactions work again, needed for Plants as well