SL24W49: Difference between revisions

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Line 9: Line 9:
* Validate shadow_color is respected in TextFakes
* Validate shadow_color is respected in TextFakes
* VaultDispaly (Mobspawner thingy)
* VaultDispaly (Mobspawner thingy)
* '''PlayerInputEvent'''
* PlayerInputEvent
* '''TransmuteRecipe'''
* TransmuteRecipe
* '''ClientboundEntityPositionSyncPacket usable maybe for fakes? CLIENTBOUND_ENTITY_POSITION_SYNC'''
* '''ClientboundEntityPositionSyncPacket usable maybe for fakes? CLIENTBOUND_ENTITY_POSITION_SYNC'''
* '''ClientboundPlayerRotationPacket CLIENTBOUND_PLAYER_ROTATION'''
* '''ClientboundPlayerRotationPacket CLIENTBOUND_PLAYER_ROTATION'''
Line 21: Line 21:
* CLIENTBOUND_SET_HELD_SLOT, SERVERBOUND_CLIENT_TICK_END, SERVERBOUND_PICK_ITEM_FROM_BLOCK, SERVERBOUND_PICK_ITEM_FROM_ENTITY, SERVERBOUND_PLAYER_LOADED, CLIENTBOUND_SET_CURSOR_ITEM
* CLIENTBOUND_SET_HELD_SLOT, SERVERBOUND_CLIENT_TICK_END, SERVERBOUND_PICK_ITEM_FROM_BLOCK, SERVERBOUND_PICK_ITEM_FROM_ENTITY, SERVERBOUND_PLAYER_LOADED, CLIENTBOUND_SET_CURSOR_ITEM
* PacketPlayInFlying horizontalCollision flag
* PacketPlayInFlying horizontalCollision flag
* '''BaseBlock finally added propagatesSkylightDown, we should be able to remove our own stopsSkylight?'''
* '''ChunkRegionLoader is now SerializableChunkData'''
* '''ThreadedMailbox replaced with PriorityConsecutiveExecutor'''
* '''"Either" impl fortunately removed again'''
* '''ChunkSection/DataPalette finally gets good copy impl'''

Latest revision as of 19:54, 17 January 2025

◄ SL24W48 | SL24W50 ►

(work)


1.21.4 Changes:

  • minecraft:player_loaded <- possibly usable for render client if we connect directly to servers at some point
  • Validate shadow_color is respected in TextFakes
  • VaultDispaly (Mobspawner thingy)
  • PlayerInputEvent
  • TransmuteRecipe
  • ClientboundEntityPositionSyncPacket usable maybe for fakes? CLIENTBOUND_ENTITY_POSITION_SYNC
  • ClientboundPlayerRotationPacket CLIENTBOUND_PLAYER_ROTATION
  • ClientboundRecipeBookAddPacket
  • ClientboundRecipeBookSettingsPacket
  • ClientboundRecipeBookSettingsPacket
  • ClientboundSetCursorItemPacket?
  • ClientboundSetPlayerInventoryPacket?
  • CommonPlayerSpawnInfo contains seaLevel now
  • CLIENTBOUND_SET_HELD_SLOT, SERVERBOUND_CLIENT_TICK_END, SERVERBOUND_PICK_ITEM_FROM_BLOCK, SERVERBOUND_PICK_ITEM_FROM_ENTITY, SERVERBOUND_PLAYER_LOADED, CLIENTBOUND_SET_CURSOR_ITEM
  • PacketPlayInFlying horizontalCollision flag