SL24W49: Difference between revisions
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No edit summary Tags: Reverted Visual edit |
No edit summary Tags: Reverted Visual edit |
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* '''BaseBlock finally added propagatesSkylightDown, we should be able to remove our own stopsSkylight?''' | * '''BaseBlock finally added propagatesSkylightDown, we should be able to remove our own stopsSkylight?''' | ||
* '''ChunkRegionLoader is now SerializableChunkData''' | |||
* '''ThreadedMailbox replaced with PriorityConsecutiveExecutor''' | |||
* '''"Either" impl fortunately removed again''' | |||
Revision as of 11:26, 10 December 2024
(work)
1.21.4 Changes:
- minecraft:player_loaded <- possibly usable for render client if we connect directly to servers at some point
- Validate shadow_color is respected in TextFakes
- VaultDispaly (Mobspawner thingy)
- PlayerInputEvent
- TransmuteRecipe
- ClientboundEntityPositionSyncPacket usable maybe for fakes? CLIENTBOUND_ENTITY_POSITION_SYNC
- ClientboundPlayerRotationPacket CLIENTBOUND_PLAYER_ROTATION
- ClientboundRecipeBookAddPacket
- ClientboundRecipeBookSettingsPacket
- ClientboundRecipeBookSettingsPacket
- ClientboundSetCursorItemPacket?
- ClientboundSetPlayerInventoryPacket?
- CommonPlayerSpawnInfo contains seaLevel now
- CLIENTBOUND_SET_HELD_SLOT, SERVERBOUND_CLIENT_TICK_END, SERVERBOUND_PICK_ITEM_FROM_BLOCK, SERVERBOUND_PICK_ITEM_FROM_ENTITY, SERVERBOUND_PLAYER_LOADED, CLIENTBOUND_SET_CURSOR_ITEM
- PacketPlayInFlying horizontalCollision flag
- BaseBlock finally added propagatesSkylightDown, we should be able to remove our own stopsSkylight?
- ChunkRegionLoader is now SerializableChunkData
- ThreadedMailbox replaced with PriorityConsecutiveExecutor
- "Either" impl fortunately removed again