SL24W49

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Revision as of 11:36, 10 December 2024 by Kademlia (talk | contribs)
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◄ SL24W48 | SL24W50 ►

(work)


1.21.4 Changes:

  • minecraft:player_loaded <- possibly usable for render client if we connect directly to servers at some point
  • Validate shadow_color is respected in TextFakes
  • VaultDispaly (Mobspawner thingy)
  • PlayerInputEvent
  • TransmuteRecipe
  • ClientboundEntityPositionSyncPacket usable maybe for fakes? CLIENTBOUND_ENTITY_POSITION_SYNC
  • ClientboundPlayerRotationPacket CLIENTBOUND_PLAYER_ROTATION
  • ClientboundRecipeBookAddPacket
  • ClientboundRecipeBookSettingsPacket
  • ClientboundRecipeBookSettingsPacket
  • ClientboundSetCursorItemPacket?
  • ClientboundSetPlayerInventoryPacket?
  • CommonPlayerSpawnInfo contains seaLevel now
  • CLIENTBOUND_SET_HELD_SLOT, SERVERBOUND_CLIENT_TICK_END, SERVERBOUND_PICK_ITEM_FROM_BLOCK, SERVERBOUND_PICK_ITEM_FROM_ENTITY, SERVERBOUND_PLAYER_LOADED, CLIENTBOUND_SET_CURSOR_ITEM
  • PacketPlayInFlying horizontalCollision flag
  • BaseBlock finally added propagatesSkylightDown, we should be able to remove our own stopsSkylight?
  • ChunkRegionLoader is now SerializableChunkData
  • ThreadedMailbox replaced with PriorityConsecutiveExecutor
  • "Either" impl fortunately removed again
  • ChunkSection/DataPalette finally gets good copy impl, no longer holding ref to old data