Alpha 1 Setup: Difference between revisions

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<source>
mv create islandsV1 NORMAL -t FLAT -a false
mv create islandsV1 NORMAL -t FLAT -a false
chunk forcewritearea -544,-544 to 512,-512 islandsV1 kademlia:IslandV1Road32
worldrestore generaterestorearea islandsV1
chunk skylightarea -512,-512 to -384,-384 islandsV1
chunk forcesavearea -448,-448 to -384,-384 islandsV1 islandsV1_3
worldrestore generatepreparea islandsV1
chunk forcecopyarea islandsV1,0,-512,128,-384 islandsV1,0,0,1024,1024
chunk tickarea 40 0,256 to 256,384 islandsV1
worldrestore regenworldarea islandsV1 0,0 128,128




chunk forcewritearea -544,-544 to 512,-512 islandsV1 kademlia:IslandV1Road32


+ Replace Spawners
+ Replace Mobs
+ WorldSpawn default setting
== Tool -> Shop-Sign
== Tool -> Test library create tool cmd
== Tool -> BiomeBucket
== Tool -> Starter Pickaxe/Axe
== Crate-> Starter Crate Test


worldrestore generaterestorearea islandsV1


chunk forcewritearea -100,-100 to 100,100 world kademlia:Spawn10


chunk skylightarea -512,-512 to -384,-384 islandsV1




chunk forcesavearea -448,-448 to -384,-384 islandsV1 islandsV1_3


rar -m1 a 20000_2020_v1.rar 20000


worldrestore generatepreparea islandsV1
rar -m1 a BungeeCord_2020_v1.rar BungeeCord




chunk forcecopyarea islandsV1,0,-512,128,-384 islandsV1,0,0,1024,1024


--------------------- Todos --------------------------


chunk tickarea 40 0,256 to 256,384 islandsV1
+ Create FW world
+ Generate FW world
+ Setup WG-Region border
+ Check/Remove Teleportation
+ Implement Flying to the sky to get back
+ Implement Teleport delay of 10 Min (after TP into world the timer starts to go down, at 0 TP is possible but costs money /rescue)
+ Players should get fuel and fly out of the world
+ Create Nether world
+ Generate FW world
+ Setup WG-Region border
+ Check/Remove Teleportation
+ How do we "fly out" of the nether?
+ Implement Teleport delay of 10 Min as in FW
+ Dynmap render islandsV1
+ Dynmap render starterV1
+ Dynmap render world
+ Dynmap render fw
+ Dynmap render nether


+ Implement "Heartstone" teleporting back to starter plot
+ Only allow playing after the player has bought a starter plot
+ Setup basic AdminShop
+ Buy Boots
+ Buy Boots fuel
+ Sell wheat, melons etc,
+ Buy food
+ (Implement getting heartstone-warp as a start-quest)
+ Add small islands of 4 chests (goodies) to the 4 edge GS of each edge of a starter-plot. This makes players want to buy all plots
+ Fix KBank adminshop name
+ Implement golden "named" (copyright) shops


worldrestore regenworldarea islandsV1 0,0 128,128


------------------ Setup new server -------------------------------
+ set server.properties server-port=
+ set kade.yml xray & fakeview settings
+ Chunkli
+ Create Chunkli server
+ Add chunkli server + pass to yml
+ Dynmap
+ Clear worlds.txt
+ Kadi
+ set servername
+ change servername-folder
+ set sqldatabase database name
+ (set couchbase name)
+ (set tablist sql db)
+ clean user profiles
+ clean user profiles
+ clean user profiles
+ Multiverse
+ Cleanup worlds
+ Prism
+ database: bdlprism_20000
+ WorldGuard
+ clean up WG worlds


<br /><br /><br />+ Replace Spawners<br />+ Replace Mobs<br /><br />+ WorldSpawn default setting<br /><br />== Tool -> Shop-Sign<br />== Tool -> Test library create tool cmd<br />== Tool -> BiomeBucket<br />== Tool -> Starter Pickaxe/Axe<br />== Crate-> Starter Crate Test<br /><br /><br />chunk forcewritearea -100,-100 to 100,100 world kademlia:Spawn10<br /><br /><br /><br /><br />rar -m1 a 20000_2020_v1.rar 20000<br /><br />rar -m1 a BungeeCord_2020_v1.rar BungeeCord<br /><br /><br /><br />--------------------- Todos --------------------------<br /><br />+ Create FW world<br /> + Generate FW world<br /> + Setup WG-Region border<br /> + Check/Remove Teleportation<br /> + Implement Flying to the sky to get back<br /> + Implement Teleport delay of 10 Min (after TP into world the timer starts to go down, at 0 TP is possible but costs money /rescue)<br />  + Players should get fuel and fly out of the world<br />+ Create Nether world<br /> + Generate FW world<br /> + Setup WG-Region border<br /> + Check/Remove Teleportation<br /> + How do we "fly out" of the nether?<br /> + Implement Teleport delay of 10 Min as in FW<br />+ Dynmap render islandsV1<br />+ Dynmap render starterV1<br />+ Dynmap render world<br />+ Dynmap render fw<br />+ Dynmap render nether<br /><br />+ Implement "Heartstone" teleporting back to starter plot<br />+ Only allow playing after the player has bought a starter plot<br />+ Setup basic AdminShop<br /> + Buy Boots<br /> + Buy Boots fuel<br /> + Sell wheat, melons etc,<br /> + Buy food<br /> + (Implement getting heartstone-warp as a start-quest)<br />+ Add small islands of 4 chests (goodies) to the 4 edge GS of each edge of a starter-plot. This makes players want to buy all plots<br />+ Fix KBank adminshop name<br />+ Implement golden "named" (copyright) shops<br /><br /><br />------------------ Setup new server -------------------------------<br />+ set server.properties server-port=<br />+ set kade.yml xray & fakeview settings<br />+ Chunkli<br /> + Create Chunkli server<br /> + Add chunkli server + pass to yml<br />+ Dynmap<br /> + Clear worlds.txt<br />+ Kadi<br /> + set servername<br /> + change servername-folder<br /> + set sqldatabase database name<br /> + (set couchbase name)<br /> + (set tablist sql db)<br /> + clean user profiles<br /> + clean user profiles<br /> + clean user profiles<br />+ Multiverse<br /> + Cleanup worlds<br />+ Prism<br /> + database: bdlprism_20000<br />+ WorldGuard<br /> + clean up WG worlds
</source>

Latest revision as of 11:24, 4 March 2020

mv create islandsV1 NORMAL -t FLAT -a false
chunk forcewritearea -544,-544 to 512,-512 islandsV1 kademlia:IslandV1Road32
worldrestore generaterestorearea islandsV1
chunk skylightarea -512,-512 to -384,-384 islandsV1
chunk forcesavearea -448,-448 to -384,-384 islandsV1 islandsV1_3
worldrestore generatepreparea islandsV1
chunk forcecopyarea islandsV1,0,-512,128,-384 islandsV1,0,0,1024,1024
chunk tickarea 40 0,256 to 256,384 islandsV1
worldrestore regenworldarea islandsV1 0,0 128,128



+ Replace Spawners
+ Replace Mobs

+ WorldSpawn default setting

== Tool -> Shop-Sign
== Tool -> Test library create tool cmd
== Tool -> BiomeBucket
== Tool -> Starter Pickaxe/Axe
== Crate-> Starter Crate Test


chunk forcewritearea -100,-100 to 100,100 world kademlia:Spawn10




rar -m1 a 20000_2020_v1.rar 20000

rar -m1 a BungeeCord_2020_v1.rar BungeeCord



--------------------- Todos --------------------------

+ Create FW world
	+ Generate FW world
	+ Setup WG-Region border
	+ Check/Remove Teleportation
	+ Implement Flying to the sky to get back
	+ Implement Teleport delay of 10 Min (after TP into world the timer starts to go down, at 0 TP is possible but costs money /rescue)
		+ Players should get fuel and fly out of the world
+ Create Nether world
	+ Generate FW world
	+ Setup WG-Region border
	+ Check/Remove Teleportation
	+ How do we "fly out" of the nether?
	+ Implement Teleport delay of 10 Min as in FW
+ Dynmap render islandsV1
+ Dynmap render starterV1
+ Dynmap render world
+ Dynmap render fw
+ Dynmap render nether

+ Implement "Heartstone" teleporting back to starter plot
+ Only allow playing after the player has bought a starter plot
+ Setup basic AdminShop
	+ Buy Boots
	+ Buy Boots fuel
	+ Sell wheat, melons etc,
	+ Buy food
	+ (Implement getting heartstone-warp as a start-quest)
+ Add small islands of 4 chests (goodies) to the 4 edge GS of each edge of a starter-plot. This makes players want to buy all plots
+ Fix KBank adminshop name
+ Implement golden "named" (copyright) shops


------------------ Setup new server -------------------------------
+ set server.properties server-port=
+ set kade.yml xray & fakeview settings
+ Chunkli
	+ Create Chunkli server
	+ Add chunkli server + pass to yml
+ Dynmap
	+ Clear worlds.txt
+ Kadi
	+ set servername
	+ change servername-folder
	+ set sqldatabase database name
	+ (set couchbase name)
	+ (set tablist sql db)
	+ clean user profiles
	+ clean user profiles
	+ clean user profiles
+ Multiverse
	+ Cleanup worlds
+ Prism
	+ database: bdlprism_20000
+ WorldGuard
	+ clean up WG worlds