Blueprint: Difference between revisions

From ETM
Jump to navigation Jump to search
(Created page with "<br /> * Chunkli Block Selection, Chunk Selection * Blueprint Modes:    SelectMin,    SelectMax,    PushPull,    Insert * Blueprint Layers * Blueprint saving from Ch...")
 
No edit summary
 
Line 1: Line 1:
<br />
<br />


* Chunkli Block Selection, Chunk Selection
# Chunkli selection as a WE-CUI tool
* Blueprint Modes:     SelectMin,    SelectMax,    PushPull,    Insert
# Allow creation of blueprints
* Blueprint Layers
# Allow insertion of existing blueprints
* Blueprint saving from Chunkli Selection
# Allow merging of multiple blueprint-layers into one area
 
<br />
 
# Blueprint GLASSY MODE only useful for selecting & saving objects
# When inserting BPs:
#* We need to know what we are overwriting (so only glassy if the PLAYER decides to hide a layer)
#* We will have multiple BP layers on at the same time, hiding with glassy is bad UX then
#* necessary to make surrounding area glassy on request
#* <br />
 
*Chunkli Block Selection, Chunk Selection
*Blueprint Modes:     SelectMin,    SelectMax,    PushPull,    Insert
*Blueprint Layers
*Blueprint saving from Chunkli Selection

Latest revision as of 22:39, 6 September 2022


  1. Chunkli selection as a WE-CUI tool
  2. Allow creation of blueprints
  3. Allow insertion of existing blueprints
  4. Allow merging of multiple blueprint-layers into one area


  1. Blueprint GLASSY MODE only useful for selecting & saving objects
  2. When inserting BPs:
    • We need to know what we are overwriting (so only glassy if the PLAYER decides to hide a layer)
    • We will have multiple BP layers on at the same time, hiding with glassy is bad UX then
    • necessary to make surrounding area glassy on request

  • Chunkli Block Selection, Chunk Selection
  • Blueprint Modes:    SelectMin,    SelectMax,    PushPull,    Insert
  • Blueprint Layers
  • Blueprint saving from Chunkli Selection