SL20W31: Difference between revisions

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Latest revision as of 16:40, 4 August 2020

◄ SL20W30 | SL20W32 ►

2020-07-27 - 2020-08-02

  • Started rewriting & replanning of desktop implementation
  • Gloal is to have:
    • dynamic data for each player
    • ability to use the desktop without being online
    • ability to show large amounts of data (scrolling)
    • ability to use client side caching (basic caching)
    • (ability to use improved client side caching with advanced caching features like partial updates an deep clone comparison)