SL20W49: Difference between revisions

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[[SL20W48|◄ SL20W48]] | [[SL20W50|SL20W50 ►]]<br />
[[SL20W48|◄ SL20W48]] | [[SL20W50|SL20W50 ►]]<br />


*'''Shop system finalization'''
*Shop system finalization
**Integrate Meta-Data for ItemStacks with Repair/Damage data
**Integrate Meta-Data for ItemStacks with Repair/Damage data
**Automatically calculate pricing based ond Repair/Damage  [up to -75% for damage and up to -80% for repair level]
**Automatically calculate pricing based ond Repair/Damage  [up to -75% for damage and up to -80% for repair level]
**'''Update system to support different prices per stack/item'''
**Update system to support different prices per stack/item
***Update each stack having a different price shown
***Update each stack having a different price shown
***'''Allow buying different kind of items from a single shop'''
***Allow buying different kind of items from a single shop
**'''Validate removal/placing of shops works correctly with the new management system'''
**
**Make sure world-data is only collected when needed (SignData)
**Make sure world-data is only collected when needed (SignData)
**'''Fully integrate usage of LibId/LibMeta of items for trading'''
**Fully integrate usage of LibId/LibMeta of items for trading
**
*'''Possible upgrading for passive skill gathering'''
**'''Generally we want the player to be able to do something while he is not online'''
**'''The desktop-webview / research allows us to implement this'''
**'''We need passive skills that generate usable things:'''
***'''Solar panels generate "Power"'''
***
**
**
**
*
*

Latest revision as of 19:15, 18 December 2020

◄ SL20W48 | SL20W50 ►

  • Shop system finalization
    • Integrate Meta-Data for ItemStacks with Repair/Damage data
    • Automatically calculate pricing based ond Repair/Damage [up to -75% for damage and up to -80% for repair level]
    • Update system to support different prices per stack/item
      • Update each stack having a different price shown
      • Allow buying different kind of items from a single shop
    • Make sure world-data is only collected when needed (SignData)
    • Fully integrate usage of LibId/LibMeta of items for trading