SL20W49: Difference between revisions

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*'''Shop system finalization'''
*'''Shop system finalization'''
**'''Integrate Meta-Data for ItemStacks with Repair/Damage data'''
**Integrate Meta-Data for ItemStacks with Repair/Damage data
**'''Automatically calculate pricing based ond Repair/Damage'''
**Automatically calculate pricing based ond Repair/Damage [up to -75% for damage and up to -80% for repair level]
**'''Update system to support different prices per stack/item'''
**'''Update system to support different prices per stack/item'''
***Update each stack having a different price shown
***'''Allow buying different kind of items from a single shop'''
**'''Validate removal/placing of shops works correctly with the new management system'''
**'''Validate removal/placing of shops works correctly with the new management system'''
**'''Make sure world-data is only collected when needed (SignData)'''
**Make sure world-data is only collected when needed (SignData)
**'''Fully integrate usage of LibId/LibMeta of items for trading'''
**'''Fully integrate usage of LibId/LibMeta of items for trading'''
**
**

Revision as of 13:45, 2 December 2020

◄ SL20W48 | SL20W50 ►

  • Shop system finalization
    • Integrate Meta-Data for ItemStacks with Repair/Damage data
    • Automatically calculate pricing based ond Repair/Damage [up to -75% for damage and up to -80% for repair level]
    • Update system to support different prices per stack/item
      • Update each stack having a different price shown
      • Allow buying different kind of items from a single shop
    • Validate removal/placing of shops works correctly with the new management system
    • Make sure world-data is only collected when needed (SignData)
    • Fully integrate usage of LibId/LibMeta of items for trading
  • Possible upgrading for passive skill gathering
    • Generally we want the player to be able to do something while he is not online
    • The desktop-webview / research allows us to implement this
    • We need passive skills that generate usable things:
      • Solar panels generate "Power"