SL20W49: Difference between revisions
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**Integrate Meta-Data for ItemStacks with Repair/Damage data | **Integrate Meta-Data for ItemStacks with Repair/Damage data | ||
**Automatically calculate pricing based ond Repair/Damage [up to -75% for damage and up to -80% for repair level] | **Automatically calculate pricing based ond Repair/Damage [up to -75% for damage and up to -80% for repair level] | ||
** | **Update system to support different prices per stack/item | ||
***Update each stack having a different price shown | ***Update each stack having a different price shown | ||
*** | ***Allow buying different kind of items from a single shop | ||
**'''Validate removal/placing of shops works correctly with the new management system''' | **'''Validate removal/placing of shops works correctly with the new management system''' | ||
**Make sure world-data is only collected when needed (SignData) | **Make sure world-data is only collected when needed (SignData) | ||
** | **Fully integrate usage of LibId/LibMeta of items for trading | ||
** | ** | ||
*'''Possible upgrading for passive skill gathering''' | *'''Possible upgrading for passive skill gathering''' |
Revision as of 15:30, 9 December 2020
- Shop system finalization
- Integrate Meta-Data for ItemStacks with Repair/Damage data
- Automatically calculate pricing based ond Repair/Damage [up to -75% for damage and up to -80% for repair level]
- Update system to support different prices per stack/item
- Update each stack having a different price shown
- Allow buying different kind of items from a single shop
- Validate removal/placing of shops works correctly with the new management system
- Make sure world-data is only collected when needed (SignData)
- Fully integrate usage of LibId/LibMeta of items for trading
- Possible upgrading for passive skill gathering
- Generally we want the player to be able to do something while he is not online
- The desktop-webview / research allows us to implement this
- We need passive skills that generate usable things:
- Solar panels generate "Power"