SL20W49
- Shop system finalization
- Integrate Meta-Data for ItemStacks with Repair/Damage data
- Automatically calculate pricing based ond Repair/Damage
- Update system to support different prices per stack/item
- Validate removal/placing of shops works correctly with the new management system
- Make sure world-data is only collected when needed (SignData)
- Fully integrate usage of LibId/LibMeta of items for trading
- Possible upgrading for passive skill gathering
- Generally we want the player to be able to do something while he is not online
- The desktop-webview / research allows us to implement this
- We need passive skills that generate usable things:
- Solar panels generate "Power"