SL20W52: Difference between revisions
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[[SL20W51|◄ | [[SL20W51|◄ SL20W51]] | [[SL20W53|SL20W53 ►]]<br /> | ||
* Finish Alpha testing server | *Finish Alpha testing server | ||
** Worlds | **Worlds | ||
*** ISS | ***ISS | ||
*** IRS | ***IRS | ||
*** (Valley of Dreams) / PhobosV1 - Small plots, rich on resources | ***''(Belt of Barrens) / AsteroidsV1 - Asteroid plots?'' | ||
*** (Seychelles of the Rich) / DeimosV1 - Large free spaces - highly priced - nice biomes | ***(Valley of Dreams) / PhobosV1 - Small plots, rich on resources | ||
*** (Planet of Hope) / MarsV1 - Terraforming needed | ***(Seychelles of the Rich) / DeimosV1 - Large free spaces - highly priced - nice biomes | ||
*** (The lost Planet) / EarthV1 - Farmworld | ***(Planet of Hope) / MarsV1 - Terraforming needed | ||
*** (Mines of Despair) / MoonV1 - atomic disaster farmworld? | ***(The lost Planet) / EarthV1 - Farmworld | ||
*** (Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot | ***(Scraps Mining Co Ltd.) / AsteroidsV1 - Try your luck | ||
***(Mines of Despair) / MoonV1 - atomic disaster farmworld? | |||
***(Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot | |||
*Bug: Newly created world with /world command will have the keep-spawn-loaded flag still on true | |||
*Improve: On world teleport call chunk-clear in chunkli to get rid of any kind of selection slimes | |||
*Bug: /world difficulty does not change the actual world setting yet | |||
**Bug#2: Even using /difficulty will not be persisted | |||
*Improve: Limit the X,Z velocity if a player is at 0% fuel left | |||
*Fix Scene-Hotkeys (Page Up/Down/Pos1/End/Ins/del) | |||
*Finish MobaXterm scripts for window movements [on stream] | |||
*Enable code lookup from detached mobaxterm console windows | |||
*Bug: Sending Bits does not result in the text being read by voice | |||
*Bug: Xp-Levels will be deleted on reconnect (Cause most likely InventoryPod / switchInventory) | |||
*Add checker to move people to survival mode always if NOT in creative world on login | |||
*Check if sending light-data surrounding a fake chunk solves laggyness | |||
*Phobos animal spawning test | |||
*Shop sign on if you hit a already existing sign<br /> |
Latest revision as of 19:09, 10 October 2022
- Finish Alpha testing server
- Worlds
- ISS
- IRS
- (Belt of Barrens) / AsteroidsV1 - Asteroid plots?
- (Valley of Dreams) / PhobosV1 - Small plots, rich on resources
- (Seychelles of the Rich) / DeimosV1 - Large free spaces - highly priced - nice biomes
- (Planet of Hope) / MarsV1 - Terraforming needed
- (The lost Planet) / EarthV1 - Farmworld
- (Scraps Mining Co Ltd.) / AsteroidsV1 - Try your luck
- (Mines of Despair) / MoonV1 - atomic disaster farmworld?
- (Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot
- Worlds
- Bug: Newly created world with /world command will have the keep-spawn-loaded flag still on true
- Improve: On world teleport call chunk-clear in chunkli to get rid of any kind of selection slimes
- Bug: /world difficulty does not change the actual world setting yet
- Bug#2: Even using /difficulty will not be persisted
- Improve: Limit the X,Z velocity if a player is at 0% fuel left
- Fix Scene-Hotkeys (Page Up/Down/Pos1/End/Ins/del)
- Finish MobaXterm scripts for window movements [on stream]
- Enable code lookup from detached mobaxterm console windows
- Bug: Sending Bits does not result in the text being read by voice
- Bug: Xp-Levels will be deleted on reconnect (Cause most likely InventoryPod / switchInventory)
- Add checker to move people to survival mode always if NOT in creative world on login
- Check if sending light-data surrounding a fake chunk solves laggyness
- Phobos animal spawning test
- Shop sign on if you hit a already existing sign