SL20W52: Difference between revisions
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*'''Bug: Newly created world with /world command will have the keep-spawn-loaded flag still on true''' | *'''Bug: Newly created world with /world command will have the keep-spawn-loaded flag still on true''' | ||
*'''Improve: On world teleport call chunk-clear in chunkli to get rid of any kind of selection slimes''' | *'''Improve: On world teleport call chunk-clear in chunkli to get rid of any kind of selection slimes''' | ||
* | *Bug: /world difficulty does not change the actual world setting yet | ||
** | **Bug#2: Even using /difficulty will not be persisted | ||
*'''Improve: Limit the X,Z velocity if a player is at 0% fuel left''' | *'''Improve: Limit the X,Z velocity if a player is at 0% fuel left''' | ||
*'''Fix Scene-Hotkeys (Page Up/Down/Pos1/End/Ins/del)''' | *'''Fix Scene-Hotkeys (Page Up/Down/Pos1/End/Ins/del)''' |
Revision as of 00:18, 29 December 2020
- Finish Alpha testing server
- Worlds
- ISS
- IRS
- (Belt of Barrens) / AsteroidsV1 - Asteroid plots?
- (Valley of Dreams) / PhobosV1 - Small plots, rich on resources
- (Seychelles of the Rich) / DeimosV1 - Large free spaces - highly priced - nice biomes
- (Planet of Hope) / MarsV1 - Terraforming needed
- (The lost Planet) / EarthV1 - Farmworld
- (Scraps Mining Co Ltd.) / AsteroidsV1 - Try your luck
- (Mines of Despair) / MoonV1 - atomic disaster farmworld?
- (Planet of lost Souls) / VenusV1 - extreme fuel usage / damage over time / hot
- Worlds
- Bug: Newly created world with /world command will have the keep-spawn-loaded flag still on true
- Improve: On world teleport call chunk-clear in chunkli to get rid of any kind of selection slimes
- Bug: /world difficulty does not change the actual world setting yet
- Bug#2: Even using /difficulty will not be persisted
- Improve: Limit the X,Z velocity if a player is at 0% fuel left
- Fix Scene-Hotkeys (Page Up/Down/Pos1/End/Ins/del)
- Finish MobaXterm scripts for window movements [on stream]
- Enable code lookup from detached mobaxterm console windows