SL21W07: Difference between revisions
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* Work on tutorials resulting in: | *Work on tutorials resulting in: | ||
** | **We need FuelChamber | ||
** | **We need a Ghost Player (Demo flying) | ||
** | **What items do we use for initial Research in demo? Brewing stand? | ||
** | **yED definition of all Tutorial steps | ||
*** Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber) | ***Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber) | ||
* | *Playtesting Dyson Sphere Program as it is comparable to our flight-system | ||
** https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/ | **https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/ | ||
** They have Fuel | **They have Fuel | ||
** They have a FuelChamber | **They have a FuelChamber | ||
** They have multiple burnable items | **They have multiple burnable items | ||
** They have upgrades / research | **They have upgrades / research | ||
* Implementation of a lot of things in ExoSuit | *Implementation of a lot of things in ExoSuit | ||
** FuelChamberSlots | **FuelChamberSlots | ||
** FuelChamberStackSize | **FuelChamberStackSize | ||
** FuelLevel | **FuelLevel | ||
** FuelCapacity | **FuelCapacity | ||
*Implemented async FuelTicking / FuelChamber burning | |||
* Implemented async FuelTicking / FuelChamber burning |
Latest revision as of 16:05, 2 November 2022
- Work on tutorials resulting in:
- We need FuelChamber
- We need a Ghost Player (Demo flying)
- What items do we use for initial Research in demo? Brewing stand?
- yED definition of all Tutorial steps
- Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber)
- Playtesting Dyson Sphere Program as it is comparable to our flight-system
- https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/
- They have Fuel
- They have a FuelChamber
- They have multiple burnable items
- They have upgrades / research
- Implementation of a lot of things in ExoSuit
- FuelChamberSlots
- FuelChamberStackSize
- FuelLevel
- FuelCapacity
- Implemented async FuelTicking / FuelChamber burning