SL21W07: Difference between revisions

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* Work on tutorials resulting in:
*Work on tutorials resulting in:
** '''We need FuelChamber'''
**We need FuelChamber
** '''We need a Ghost Player (Demo flying)'''
**We need a Ghost Player (Demo flying)
** '''What items do we use for initial Research in demo? Brewing stand?'''
**What items do we use for initial Research in demo? Brewing stand?
** '''yED definition of all Tutorial steps'''
**yED definition of all Tutorial steps
*** Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber)
***Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber)


* '''Playtesting Dyson Sphere Program as it is comparable to our flight-system'''
*Playtesting Dyson Sphere Program as it is comparable to our flight-system
** https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/
**https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/
** They have Fuel
**They have Fuel
** They have a FuelChamber
**They have a FuelChamber
** They have multiple burnable items
**They have multiple burnable items
** They have upgrades / research
**They have upgrades / research
* '''Decision: We need Popups to create the FuelChamber'''
 
* Implementation of a lot of things in ExoSuit
*Implementation of a lot of things in ExoSuit
** FuelChamberSlots
**FuelChamberSlots
** FuelChamberStackSize
**FuelChamberStackSize
** FuelLevel
**FuelLevel
** FuelCapacity
**FuelCapacity
* Implemented FuelManager / Commands
*Implemented async FuelTicking / FuelChamber burning
* Implemented async FuelTicking / FuelChamber burning

Latest revision as of 16:05, 2 November 2022

◄ SL21W06 | SL21W08 ►


  • Work on tutorials resulting in:
    • We need FuelChamber
    • We need a Ghost Player (Demo flying)
    • What items do we use for initial Research in demo? Brewing stand?
    • yED definition of all Tutorial steps
      • Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber)
  • Implementation of a lot of things in ExoSuit
    • FuelChamberSlots
    • FuelChamberStackSize
    • FuelLevel
    • FuelCapacity
  • Implemented async FuelTicking / FuelChamber burning