SL21W07: Difference between revisions
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*** Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber) | *** Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber) | ||
* '''Playtesting Dyson Sphere Program as it is comparable to our flight-system''' | |||
** https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/ | |||
** They have Fuel | |||
** They have a FuelChamber | |||
** They have multiple burnable items | |||
** They have upgrades / research | |||
* '''Decision: We need Popups to create the FuelChamber''' | |||
* Implementation of a lot of things in ExoSuit | |||
** FuelChamberSlots | |||
** FuelChamberStackSize | |||
** FuelLevel | |||
** FuelCapacity | |||
* Implemented FuelManager / Commands | |||
* Implemented async FuelTicking / FuelChamber burning |
Revision as of 18:11, 3 March 2021
- Work on tutorials resulting in:
- We need FuelChamber
- We need a Ghost Player (Demo flying)
- What items do we use for initial Research in demo? Brewing stand?
- yED definition of all Tutorial steps
- Tutorial probably needs ~3 Month if we include all missing features (Popups/FuelChamber)
- Playtesting Dyson Sphere Program as it is comparable to our flight-system
- https://store.steampowered.com/app/1366540/Dyson_Sphere_Program/
- They have Fuel
- They have a FuelChamber
- They have multiple burnable items
- They have upgrades / research
- Decision: We need Popups to create the FuelChamber
- Implementation of a lot of things in ExoSuit
- FuelChamberSlots
- FuelChamberStackSize
- FuelLevel
- FuelCapacity
- Implemented FuelManager / Commands
- Implemented async FuelTicking / FuelChamber burning