SL21W11: Difference between revisions

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*'''Desktop'''
*Desktop
**Implemented scrolling state being respected in caching
**Implemented scrolling state being respected in caching
**Fixed a bug causing the last fuelchamber item to be lost
**Fixed a bug causing the last fuelchamber item to be lost
**Fixed a bug causing the desktop to open if fuelchamber was active
**Fixed a bug causing the desktop to open if fuelchamber was active
**Fixed a bug resulting in particle effects shown after switchting to another screen from fuelchamber
**Fixed a bug resulting in particle effects shown after switchting to another screen from fuelchamber
*'''ChunkliService'''
*ChunkliService
**'''Bug: Queue-System is not used when requesting player name updates directly from server'''
**Bug: Queue-System is not used when requesting player name updates directly from server
**'''UUID-Cache should be updated dynamically to avoid load peak mojang calls.'''
**UUID-Cache should be updated dynamically to avoid load peak mojang calls.
**'''Add additional failover ip to the server for mojang caching proxy'''
**Add additional failover ip to the server for mojang caching proxy
**'''Add controller to allow force-refresh of a player. Only allow from trusted servers'''
**Add controller to allow force-refresh of a player. Only allow from trusted servers
*'''Chunkli'''
*Chunkli
**PlayerId-Cache now automatically updates old names
**PlayerId-Cache now automatically updates old names
**'''Add command to force a player refresh via chunkli api'''
**Add command to force a player refresh via chunkli api
**
**
*'''Kadi'''
*Kadi
**'''Missing: PlayerIds in various Kadi systems need to be updated or removed (only use uuid)?'''
**Missing: PlayerIds in various Kadi systems need to be updated or removed (only use uuid)?
**'''Add "refresh" command to update saved PlayerId in users'''
**Add "refresh" command to update saved PlayerId in users


*
*

Latest revision as of 16:26, 2 November 2022

◄ SL21W10 | SL21W12 ►


  • Desktop
    • Implemented scrolling state being respected in caching
    • Fixed a bug causing the last fuelchamber item to be lost
    • Fixed a bug causing the desktop to open if fuelchamber was active
    • Fixed a bug resulting in particle effects shown after switchting to another screen from fuelchamber
  • ChunkliService
    • Bug: Queue-System is not used when requesting player name updates directly from server
    • UUID-Cache should be updated dynamically to avoid load peak mojang calls.
    • Add additional failover ip to the server for mojang caching proxy
    • Add controller to allow force-refresh of a player. Only allow from trusted servers
  • Chunkli
    • PlayerId-Cache now automatically updates old names
    • Add command to force a player refresh via chunkli api
  • Kadi
    • Missing: PlayerIds in various Kadi systems need to be updated or removed (only use uuid)?
    • Add "refresh" command to update saved PlayerId in users
  • WorldGeneration: "generateStructures" MUST be set very early and cannot easily be overwritten from a plugin afterwards. Either have it correct on world creation or use NBT-Editor to change it
    • Data -> WorldGenSettings -> generate_features: 1
    • spawn-npcs disables villagers