SL21W33: Difference between revisions
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Panel-System | |||
*Added interactability for cubes | |||
*Added interactability from any angle for a screen | |||
*Added mirrored-screens and interactability on backside as well | |||
*Added Playerfake/screenfake interaction | |||
*Added Tutorial settings to allow switchting between screen/cube | |||
*Added tutorial state updates being reflected in cube-icons | |||
*Added new "fancy"-style buttons | |||
**Needs performance optimization still | |||
*Change IconManager to load buttons only on changed/new dates by default | |||
*Add IconManager reimport command | |||
*Add stage splitup command | |||
*Come up with a better way of managing thousands of scenes | |||
*Stand interaction | |||
**Stand system creation | |||
**Stand tutorial link | |||
**Stand fake-deletion | |||
**Stand fake-moving | |||
*Player interaction | |||
**Player fake moving? | |||
**Replay on interact? | |||
*Added first waypoint pathing-test with easing funtcions | |||
**create path from player positions | |||
**add Camera-flight system? | |||
*Path management | |||
**Tutorials need a path from A to B | |||
**Path is not direct, might go around corner | |||
**Path needs to be saved as list of positions | |||
** | |||
* | |||
<br /> | <br /> |
Latest revision as of 23:12, 3 November 2022
Panel-System
- Added interactability for cubes
- Added interactability from any angle for a screen
- Added mirrored-screens and interactability on backside as well
- Added Playerfake/screenfake interaction
- Added Tutorial settings to allow switchting between screen/cube
- Added tutorial state updates being reflected in cube-icons
- Added new "fancy"-style buttons
- Needs performance optimization still
- Change IconManager to load buttons only on changed/new dates by default
- Add IconManager reimport command
- Add stage splitup command
- Come up with a better way of managing thousands of scenes
- Stand interaction
- Stand system creation
- Stand tutorial link
- Stand fake-deletion
- Stand fake-moving
- Player interaction
- Player fake moving?
- Replay on interact?
- Added first waypoint pathing-test with easing funtcions
- create path from player positions
- add Camera-flight system?
- Path management
- Tutorials need a path from A to B
- Path is not direct, might go around corner
- Path needs to be saved as list of positions