SL21W37: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
*'''Bug: Plant hitboxes of PanelModel.Mirrored are broken''' | *'''Bug: Plant hitboxes of PanelModel.Mirrored are broken''' | ||
*'''Bug: Plant interaction does not correctly use Mouse cursor position to execut actions''' | *'''Bug: Plant interaction does not correctly use Mouse cursor position to execut actions''' | ||
*'''Bug: ScoreBoard of Fakes is the original scoreboard of MC. DO NOT USE''' | |||
**Minecraft scoreboard is bugged. Will fail on ~65k entries to be sent to clients. (io.netty.handler.codec.EncoderException unable to fit ... into 3) | |||
<br /> | <br /> |
Revision as of 17:38, 21 September 2021
- Complete restructuring of FakeStuff to include Variant system
- All Types of fakes only have Variants internally
- All Types of fakes can have different positions via variants
- Variants can be recorded / changed individually
- Slowly fixing all the bugs caused by the restructuring
- Bug: Plant hitboxes of PanelModel.Mirrored are broken
- Bug: Plant interaction does not correctly use Mouse cursor position to execut actions
- Bug: ScoreBoard of Fakes is the original scoreboard of MC. DO NOT USE
- Minecraft scoreboard is bugged. Will fail on ~65k entries to be sent to clients. (io.netty.handler.codec.EncoderException unable to fit ... into 3)
- We need screen commands for players - works like Stands/Players/Mobs
- list, create, delete, info, finish, move, reset, resetelement
- /screen create aldi_entry [size, design, type5, __ ]
- Creates a default-screen with the help-text to manipulate the given screen
- /screen setdesign [screen] [screendesign]
- /screen settext [screen] [tilename] [colorvartext...]
- /screen settext aldi_entry {title, text, button1} [colorvartext...]
- /screen settext aldi_entry {title, subtitle, text1, text2, text3, button1, button2,button3,} [colorvartext...]
- /screen setaction xxx
- /screen settextcolor xxx
- /screen setelementdesign xxx (button styling)
- /screen setimage aldi_entry { image1 } PepeLaugh_PepeHands
- /screen setbackground aldi_entry { background } PepeLaugh_PepeHands1
- /screen hide aldi_entry {title, subtitle, text1, text2, text3, button1, button2,button3} [ON/OFF]