SL21W42: Difference between revisions
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**(paralleled rendering) | **(paralleled rendering) | ||
**Allow scrolling on screenmodels | **Allow scrolling on screenmodels | ||
** | **Add pagestate to screenmodels | ||
** | **Only update changed desktop part, not all 3 on a change | ||
*Add scrolling to all screens | *Add scrolling to all screens | ||
*Bug: ScrollAnchors setup incorreclty | *Bug: ScrollAnchors setup incorreclty | ||
Line 17: | Line 17: | ||
*Optimized performance onClick with large amounts of elements in a div (scrolling) | *Optimized performance onClick with large amounts of elements in a div (scrolling) | ||
*Bug: ScreenModel resets scroll-view to top on interaction | *Bug: ScreenModel resets scroll-view to top on interaction | ||
* | *If a player is in two groups the disabledPerms will always win. Do we want this? | ||
** | **default group disables godmode, allperms allows godmode => results in godmode disallowed | ||
**We know that "allperms" is a higher tier group but the system has no indication for this | **We know that "allperms" is a higher tier group but the system has no indication for this | ||
* | * | ||
Line 24: | Line 24: | ||
<br /> | <br /> | ||
* | *Open Desktop Ideas: | ||
** | **Public Screens multi mouse test? | ||
** | **Trading-Screen. Two interactors at the same time. Could be faked by just spawning the private screen at the same position and updating both on data update | ||
**'''Lobby Hall of Fame:''' | **'''Lobby Hall of Fame:''' | ||
***Static Public Screen | ***Static Public Screen | ||
***Screen Shows Top #10 of something | ***Screen Shows Top #10 of something | ||
***Hitting the Screen => Switch to Top 10-20 / Best of the day / Best of the Week | ***Hitting the Screen => Switch to Top 10-20 / Best of the day / Best of the Week | ||
***Needs a Storage in the Background who sold what | ***Needs a Storage in the Background who sold what | ||
Line 36: | Line 36: | ||
***List of allowed Images/Boards | ***List of allowed Images/Boards | ||
***A selected Board could be "Sold Melons of Player #", "Winner of Event X" | ***A selected Board could be "Sold Melons of Player #", "Winner of Event X" | ||
***Creating a UserScreen = Add a single Selection-Board | ***Creating a UserScreen = Add a single Selection-Board | ||
***Player-Profile needs a List of Images/Boards he is able to set<br /> | ***Player-Profile needs a List of Images/Boards he is able to set<br /> | ||
**** | **** | ||
**** | **** |
Latest revision as of 23:32, 3 November 2022
- Cleanup Week 3
- Upgrade to JDK 17
- Split desktop into three parts sky, ads, main
- Improved cachability & state equality checking
- (Lower render-times)
- (paralleled rendering)
- Allow scrolling on screenmodels
- Add pagestate to screenmodels
- Only update changed desktop part, not all 3 on a change
- Add scrolling to all screens
- Bug: ScrollAnchors setup incorreclty
- Optimized performance on large amounts of elements in a div
- Optimized performance onClick with large amounts of elements in a div (scrolling)
- Bug: ScreenModel resets scroll-view to top on interaction
- If a player is in two groups the disabledPerms will always win. Do we want this?
- default group disables godmode, allperms allows godmode => results in godmode disallowed
- We know that "allperms" is a higher tier group but the system has no indication for this
- Open Desktop Ideas:
- Public Screens multi mouse test?
- Trading-Screen. Two interactors at the same time. Could be faked by just spawning the private screen at the same position and updating both on data update
- Lobby Hall of Fame:
- Static Public Screen
- Screen Shows Top #10 of something
- Hitting the Screen => Switch to Top 10-20 / Best of the day / Best of the Week
- Needs a Storage in the Background who sold what
- Next/Prev Page selection public or per user?
- User-Screens
- List of allowed Images/Boards
- A selected Board could be "Sold Melons of Player #", "Winner of Event X"
- Creating a UserScreen = Add a single Selection-Board
- Player-Profile needs a List of Images/Boards he is able to set