SL21W42: Difference between revisions
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**'''Public Screens multi mouse test?''' | **'''Public Screens multi mouse test?''' | ||
**'''Trading-Screen. Two interactors at the same time. Could be faked by just spawning the private screen at the same position and updating both on data update''' | **'''Trading-Screen. Two interactors at the same time. Could be faked by just spawning the private screen at the same position and updating both on data update''' | ||
** | **'''Lobby Hall of Fame:''' | ||
*** | ***Static Public Screen | ||
*** | ***Screen Shows Top #10 of something | ||
***Hitting the Screen => Switch to Top 10-20 / Best of the day / Best of the Week | |||
***Needs a Storage in the Background who sold what | |||
***Next/Prev Page selection public or per user? | |||
**'''User-Screens''' | |||
***List of allowed Images/Boards | |||
***A selected Board could be "Sold Melons of Player #", "Winner of Event X" | |||
***Creating a UserScreen = Add a single Selection-Board | |||
***Player-Profile needs a List of Images/Boards he is able to set<br /> | |||
**** | |||
**** |
Revision as of 18:23, 23 October 2021
- Cleanup Week 3
- Upgrade to JDK 17
- Split desktop into three parts sky, ads, main
- Improved cachability & state equality checking
- (Lower render-times)
- (paralleled rendering)
- Allow scrolling on screenmodels
- Add pagestate to screenmodels
- Only update changed desktop part, not all 3 on a change
- Add scrolling to all screens
- Bug: ScrollAnchors setup incorreclty
- Optimized performance on large amounts of elements in a div
- Optimized performance onClick with large amounts of elements in a div (scrolling)
- Bug: ScreenModel resets scroll-view to top on interaction
- If a player is in two groups the disabledPerms will always win. Do we want this?
- default group disables godmode, allperms allows godmode => results in godmode disallowed
- We know that "allperms" is a higher tier group but the system has no indication for this
- Open Desktop Ideas:
- Public Screens multi mouse test?
- Trading-Screen. Two interactors at the same time. Could be faked by just spawning the private screen at the same position and updating both on data update
- Lobby Hall of Fame:
- Static Public Screen
- Screen Shows Top #10 of something
- Hitting the Screen => Switch to Top 10-20 / Best of the day / Best of the Week
- Needs a Storage in the Background who sold what
- Next/Prev Page selection public or per user?
- User-Screens
- List of allowed Images/Boards
- A selected Board could be "Sold Melons of Player #", "Winner of Event X"
- Creating a UserScreen = Add a single Selection-Board
- Player-Profile needs a List of Images/Boards he is able to set