SL21W46: Difference between revisions

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*'''Use NMS''' '''TagsBlock to generate AbstractMaterial datas?'''
**Missing at least 'chests'/'inventories', dye, SPAWN_EGG, piston
*'''Use Pool<Kryo> instead of our own implementation from Chunkli'''
*'''Use Pool<Kryo> instead of our own implementation from Chunkli'''
**Use Kryo for stasidata minimizing
**Use Kryo for stasidata minimizing

Revision as of 09:20, 18 November 2021

◄ SL21W45 | SL21W47 ►


  • Use NMS TagsBlock to generate AbstractMaterial datas?
    • Missing at least 'chests'/'inventories', dye, SPAWN_EGG, piston
  • Use Pool<Kryo> instead of our own implementation from Chunkli
    • Use Kryo for stasidata minimizing
    • Use Lz4 for kryo data compression
    • Use normal namings in classes again
    • Test performance of Kryo + Lz4 + Pool<Kryo> + normal namings with 200-500 Mio entries
  • Implement a LOT more Metadata as its super fast anyway
  • Add action to clear older stasi-data entries (good for test-data-generation / mistakes)
  • By default create the stasi counter with 1 billion
  • Implement more Events & cleanup output messages
    • printBlockChange
      • CreeperBreak
      • TntBreak
    • printHangingRecord
      • PaintingBreak
      • PaintingPlace
      • ItemFrameBreak
      • ItemFramePlace
    • printEntityExplode
      • EntityExplode