SL21W48: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
<br /> | <br /> | ||
* | *Chunkli rotation fails on TileEntitySkull / BlockEntities in general. Shifting works tho | ||
*Implement user based viewdistance again | *Implement user based viewdistance again | ||
**Add "Anti-Fog" System to allow removing the new default-fog from minecraft (should be turned on by default because it saves a lot of FPS for most people) | **Add "Anti-Fog" System to allow removing the new default-fog from minecraft (should be turned on by default because it saves a lot of FPS for most people) |
Revision as of 18:18, 6 December 2021
- Chunkli rotation fails on TileEntitySkull / BlockEntities in general. Shifting works tho
- Implement user based viewdistance again
- Add "Anti-Fog" System to allow removing the new default-fog from minecraft (should be turned on by default because it saves a lot of FPS for most people)
- Added UserOption ViewDistanceFog
- Reimplement ViewDistance per player
- Implement simdist for single player
- Implement fakeviewdistance
- Using /user xxx will open the desktop (remove from action)
- Bug: Screen is created on login at the location it was last at. Disable creation generally on login