SL21W49: Difference between revisions

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[[SL21W48|◄ SL21W48]] | [[SL21W50|SL21W50 ►]]
[[SL21W48|◄ SL21W48]] | [[SL21W50|SL21W50 ►]]
*Reimplement ViewDistance per player
**Implement simdist for single player
**Implement fakeviewdistance
<br />
*Improved startup-speed of server by >50%, slow loading of DataFixerUpper stuff && disabling old conversion codes
*Improved jar-file size by extracting all referenced libs from kadi (10 MB -> 4,5 MB)
<br />
*Chunkli
**Fixed Water-flow not being copied to other chunks
**Fixed incorrect saving of some chunk data
**Increased default thread-pool size for faster testing
<br />
*ViewMode
**Improved Xray
**Updated viewDistance implementation (still not fully fixed)
<br />
*Update to Minecraft 1.18.1
*Todo: Validate height changes from 256 to possibly 384 in worlds for:
**AbstractCChunk
**BackgroundRelightAreaAction
**RelightChunkRequest
**RequestInternal
**RequestInternalHelper
**CChunk
**NibbleHelper
**WorldChunkRectangle
**ChunkRectanlge
**containsOnly for SingleValuePalette and DataPaletteGlobal
**
*Bug: /chunk raise 20 fill will overwrite with stone to height 0
*Feature: Implement cancellation of relight-tasks in a given area
**/chunk xxx commands should not be blocked by running relight tasks
**
*Super strange: sequence in SystemUtils can be optimized a lot for the light engine and everything still works...
**

Latest revision as of 13:59, 4 November 2022

◄ SL21W48 | SL21W50 ►

  • Reimplement ViewDistance per player
    • Implement simdist for single player
    • Implement fakeviewdistance


  • Improved startup-speed of server by >50%, slow loading of DataFixerUpper stuff && disabling old conversion codes
  • Improved jar-file size by extracting all referenced libs from kadi (10 MB -> 4,5 MB)


  • Chunkli
    • Fixed Water-flow not being copied to other chunks
    • Fixed incorrect saving of some chunk data
    • Increased default thread-pool size for faster testing


  • ViewMode
    • Improved Xray
    • Updated viewDistance implementation (still not fully fixed)


  • Update to Minecraft 1.18.1
  • Todo: Validate height changes from 256 to possibly 384 in worlds for:
    • AbstractCChunk
    • BackgroundRelightAreaAction
    • RelightChunkRequest
    • RequestInternal
    • RequestInternalHelper
    • CChunk
    • NibbleHelper
    • WorldChunkRectangle
    • ChunkRectanlge
    • containsOnly for SingleValuePalette and DataPaletteGlobal
  • Bug: /chunk raise 20 fill will overwrite with stone to height 0
  • Feature: Implement cancellation of relight-tasks in a given area
    • /chunk xxx commands should not be blocked by running relight tasks
  • Super strange: sequence in SystemUtils can be optimized a lot for the light engine and everything still works...