SL21W49: Difference between revisions

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* Improved startup-speed of server by >50%, slow loading of DataFixerUpper stuff && disabling old conversion codes
*Improved startup-speed of server by >50%, slow loading of DataFixerUpper stuff && disabling old conversion codes
* Improved jar-file size by extracting all referenced libs from kadi (10 MB -> 4,5 MB)
*Improved jar-file size by extracting all referenced libs from kadi (10 MB -> 4,5 MB)


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* Chunkli
*Chunkli
** Fixed Water-flow not being copied to other chunks
**Fixed Water-flow not being copied to other chunks
** Fixed incorrect saving of some chunk data
**Fixed incorrect saving of some chunk data
** Increased default thread-pool size for faster testing
**Increased default thread-pool size for faster testing


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* ViewMode
*ViewMode
** Improved Xray
**Improved Xray
** Updated viewDistance implementation (still not fully fixed)
**Updated viewDistance implementation (still not fully fixed)
 
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* '''Update to Minecraft 1.18.1'''
* '''Todo: Validate height changes from 256 to possibly 384 in worlds for:'''
** '''AbstractCChunk'''
** '''BackgroundRelightAreaAction'''
** '''RelightChunkRequest'''
** '''RequestInternal'''
** '''RequestInternalHelper'''
** '''CChunk'''
** '''NibbleHelper'''
** '''WorldChunkRectangle'''
** '''ChunkRectanlge'''
**

Revision as of 17:28, 10 December 2021

◄ SL21W48 | SL21W50 ►

  • Reimplement ViewDistance per player
    • Implement simdist for single player
    • Implement fakeviewdistance


  • Improved startup-speed of server by >50%, slow loading of DataFixerUpper stuff && disabling old conversion codes
  • Improved jar-file size by extracting all referenced libs from kadi (10 MB -> 4,5 MB)


  • Chunkli
    • Fixed Water-flow not being copied to other chunks
    • Fixed incorrect saving of some chunk data
    • Increased default thread-pool size for faster testing


  • ViewMode
    • Improved Xray
    • Updated viewDistance implementation (still not fully fixed)


  • Update to Minecraft 1.18.1
  • Todo: Validate height changes from 256 to possibly 384 in worlds for:
    • AbstractCChunk
    • BackgroundRelightAreaAction
    • RelightChunkRequest
    • RequestInternal
    • RequestInternalHelper
    • CChunk
    • NibbleHelper
    • WorldChunkRectangle
    • ChunkRectanlge