SL21W49: Difference between revisions
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**containsOnly for SingleValuePalette and DataPaletteGlobal | **containsOnly for SingleValuePalette and DataPaletteGlobal | ||
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* | *Bug: /chunk raise 20 fill will overwrite with stone to height 0 | ||
*'''Feature: Implement cancellation of relight-tasks in a given area''' | *'''Feature: Implement cancellation of relight-tasks in a given area''' | ||
**'''/chunk xxx commands should not be blocked by running relight tasks''' | **'''/chunk xxx commands should not be blocked by running relight tasks''' | ||
*** | ** | ||
*'''Super strange: sequence in SystemUtils can be optimized a lot for the light engine and everything still works...''' | |||
** |
Revision as of 17:48, 13 December 2021
- Reimplement ViewDistance per player
- Implement simdist for single player
- Implement fakeviewdistance
- Improved startup-speed of server by >50%, slow loading of DataFixerUpper stuff && disabling old conversion codes
- Improved jar-file size by extracting all referenced libs from kadi (10 MB -> 4,5 MB)
- Chunkli
- Fixed Water-flow not being copied to other chunks
- Fixed incorrect saving of some chunk data
- Increased default thread-pool size for faster testing
- ViewMode
- Improved Xray
- Updated viewDistance implementation (still not fully fixed)
- Update to Minecraft 1.18.1
- Todo: Validate height changes from 256 to possibly 384 in worlds for:
- AbstractCChunk
- BackgroundRelightAreaAction
- RelightChunkRequest
- RequestInternal
- RequestInternalHelper
- CChunk
- NibbleHelper
- WorldChunkRectangle
- ChunkRectanlge
- containsOnly for SingleValuePalette and DataPaletteGlobal
- Bug: /chunk raise 20 fill will overwrite with stone to height 0
- Feature: Implement cancellation of relight-tasks in a given area
- /chunk xxx commands should not be blocked by running relight tasks
- Super strange: sequence in SystemUtils can be optimized a lot for the light engine and everything still works...