SL21W52

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◄ SL21W51 | SL22W01 ►


  • FakeView Distance
    • New structure for FakeChunks / Chunk Data / Packet data
    • Bug: Fixed Viewdistance in mc commands (+1 in a lot of places)
    • Datacomparison from vanilla chunks and fake chunks
    • Create FakeChunks from Anti-XRay chunk data only
    • Cleanup FakeviewDistance Codes, Move away from PlayerChunkMap
  • Feature: Change implementation of commands to fully async
    • Bukkit for some reason wants all commands to be sync by default. We do not want that!
  • Test Chatterino
  • Feature: /user playerrenderdistance
  • Feature: /user entityrenderdistance
  • Bug: RecentTPS is not updated correctly, check updateTicks in MinecraftServer
  • Bug: Desktop slow if the Minecraft-Server is slow? Why?
    • Test with a lot of hoppers running in the background
  • Test: Chunkli insert was super slow when testing fake-view distance? Why? ~5 Players near insert area with 32 FVD
  • Dynmap installed again & updated
    • Render all worlds
    • Update configs to be the same for all worlds
  • Chunkli: Change the implementation of ForceCopyArea to allow very large areas to be copies and not cause a memory exception
    • Use ~ 32*32 chunk sizes