SL22W01: Difference between revisions
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***'''Save about 1-10 Chunks per tick max depending on current server load''' | ***'''Save about 1-10 Chunks per tick max depending on current server load''' | ||
***'''Emergency save chunks if not saved for some time''' | ***'''Emergency save chunks if not saved for some time''' | ||
***<br /> | *** | ||
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**'''Change implementation of BackgroundRelightTasks again?''' | |||
***'''The old system is not really used anymore''' <br /> | |||
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Revision as of 20:56, 3 January 2022
- Chunkli:
- Change Chunkli Kryo to use Pool<Kryo> finally
- Update Impl of TickJobPool / Get Pool / Set Pool
- Change Impl to pre-generate most data and insert all at once
- Change the impl of detecting lags on the server
- Only Get/Set chunks from memory if available
- Change implementation of autosavePeriod to use our own WorldSaver again
- Save about 1-10 Chunks per tick max depending on current server load
- Emergency save chunks if not saved for some time
- Change implementation of BackgroundRelightTasks again?
- The old system is not really used anymore
- The old system is not really used anymore