SL22W07: Difference between revisions

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*'''define whole chunk area, add sub-selection for the feature dimension'''
* '''define whole chunk area, add sub-selection for the feature dimension'''
*'''test movement mode of smaller selections with asteroids'''
* '''test movement mode of smaller selections with asteroids'''
*'''chunk save minified'''
* '''chunk save minified'''
*'''creates normal chunk area but only selects blocks not air'''
*'''creates normal chunk area but only selects blocks not air'''
*'''chunk modify'''
*'''chunk modify'''
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*'''needs object definition smaller than a chunk'''
*'''needs object definition smaller than a chunk'''
*'''detect features and fully include or exclude'''
*'''detect features and fully include or exclude'''
<br />
* '''Blueprint system Proof of concept'''
** Performance-Tests (ICChunk Caching)
** MergeBlueprint-Action
** Blueprint-Layers System
** StartBlueprint
** PlaceBlueprint
** ManipulateBlueprint

Revision as of 17:17, 22 February 2022

◄ SL22W06 | SL22W08 ►


  • define whole chunk area, add sub-selection for the feature dimension
  • test movement mode of smaller selections with asteroids
  • chunk save minified
  • creates normal chunk area but only selects blocks not air
  • chunk modify
  • starts movement mode of saved area
  • kept in chunkli storage. movement updates
  • Chunkli sub-chunk data management approach:
    • define location as middle loc (Point3 Rectangle?)
  • Asteroid params: use point3/rect (+ width, height, depth as params)
  • use noise function for roughness
  • action for asteroid field grabs multiple places on surface/ underground and moves them within the area.
  • create asteroidfield from world location+radius
  • replacement map for blocks
  • create asteroid plot action config
  • needs object definition smaller than a chunk
  • detect features and fully include or exclude


  • Blueprint system Proof of concept
    • Performance-Tests (ICChunk Caching)
    • MergeBlueprint-Action
    • Blueprint-Layers System
    • StartBlueprint
    • PlaceBlueprint
    • ManipulateBlueprint