SL22W18
- Bug: Fix console-log lines using too much space [STDOUT]
- Change TakeScreenshot implementation to align with RenderAreaAction
- Implement temporary test-code to allow instant viewing of taken screenshots on the desktop (dashboard)
- Fully convert the old Rest-Event system to ActionEvents with usage of ActionIds
- Concept Problem: In BoardDivImpl the deepEquals for sameData SupSer is not used
- Look at new Effects/Implement: COMPOSTER_FILL_ATTEMPT LAVA_INTERACT REDSTONE_TORCH_BURNOUT END_PORTAL_FRAME_FILL DRIPPING_DRIPSTONE BONE_MEAL_USE ENDER_DRAGON_DESTROY_BLOCK SPONGE_DRY ELECTRIC_SPARK COPPER_WAX_ON COPPER_WAX_OFF OXIDISED_COPPER_SCRAPE