SL22W26: Difference between revisions

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'''Alpha 1 planning:'''
'''Alpha 1 planning:'''


* '''Finish Technology/Research & add some technologies so we have some progression in the game'''
*'''Finish Technology/Research & add some technologies so we have some progression in the game'''
** '''Make high levels of tech "imba" so we can see whats too much'''
**'''Make high levels of tech "imba" so we can see whats too much'''
** '''Make leveling cheap so we can see what are good prices & high levels can be easily reached'''
**'''Make leveling cheap so we can see what are good prices & high levels can be easily reached'''
* '''Finish Production & Add some very powerful tools'''
*'''Finish Production & Add some very powerful tools'''
** '''Allow quick building of large areas with the tools'''
**'''Allow quick building of large areas with the tools'''
** '''Allow quick 'lagging' of the system / speed-round style'''
**'''Allow quick 'lagging' of the system / speed-round style'''
* '''Add very basic world setups'''
*'''Add very basic world setups'''
** '''Spawnie world => Islands / Asteroids -> Island generator update?'''
**'''Spawnie world => Islands / Asteroids -> Island generator update?'''
** '''Kinds world => Large islands / Plots'''
**'''Kinds world => Large islands / Plots'''
** (Farmworlds)
**(Farmworlds)
** (Asteroids world)
**(Asteroids world)
** (Action "BuyAsteroid" + Time-limit of owning the asteroid in land management)
**(Action "BuyAsteroid" + Time-limit of owning the asteroid in land management)
**  
 
 
'''Todo: Update scripts to use either powershell mostly or a java program if possible to unify code in general'''
 
**


*
*

Revision as of 13:55, 4 July 2022

◄ SL22W25 | SL22W27 ►


  • Upgrading to Minecraft 1.19
    • Rotating Playerheads makes them invisible
    • Bug: kadeSpawning flag is used for growth of plants?
    • Bug: Wheat does not grow directly under a glass block?


Alpha 1 planning:

  • Finish Technology/Research & add some technologies so we have some progression in the game
    • Make high levels of tech "imba" so we can see whats too much
    • Make leveling cheap so we can see what are good prices & high levels can be easily reached
  • Finish Production & Add some very powerful tools
    • Allow quick building of large areas with the tools
    • Allow quick 'lagging' of the system / speed-round style
  • Add very basic world setups
    • Spawnie world => Islands / Asteroids -> Island generator update?
    • Kinds world => Large islands / Plots
    • (Farmworlds)
    • (Asteroids world)
    • (Action "BuyAsteroid" + Time-limit of owning the asteroid in land management)


Todo: Update scripts to use either powershell mostly or a java program if possible to unify code in general