SL22W27: Difference between revisions

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(Created page with "◄ SL22W26 | SL22W28 ► <br /> *'''Upgrading to Minecraft 1.19''' **'''Test: Tools crafting''' **'''Test: LibraryCmds''' **'''FakeStuff recording &...")
 
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*'''Add very basic world setups'''
*'''Add very basic world setups'''
**'''Spawnie world => Islands / Asteroids -> Island generator update?'''
**'''Spawnie world => Islands / Asteroids -> Island generator update?'''
***'''BIG PROBLEM: Currently we cannot find islands on our own, we rely on amidst'''
***'''Fix by creating our own small generator tool (only land vs non-land images)'''
**'''Kinds world => Large islands / Plots'''
**'''Kinds world => Large islands / Plots'''
**(Farmworlds)
**(Farmworlds)

Revision as of 15:36, 4 July 2022

◄ SL22W26 | SL22W28 ►


  • Upgrading to Minecraft 1.19
    • Test: Tools crafting
    • Test: LibraryCmds
    • FakeStuff recording & replay
    • Fix: Player-Screens
    • Test: Plants
    • Test: Tutorial bubble


Alpha 1 planning:

  • Finish Technology/Research & add some technologies so we have some progression in the game
    • Make high levels of tech "imba" so we can see whats too much
    • Make leveling cheap so we can see what are good prices & high levels can be easily reached
  • Finish Production & Add some very powerful tools
    • Allow quick building of large areas with the tools
    • Allow quick 'lagging' of the system / speed-round style
  • Add very basic world setups
    • Spawnie world => Islands / Asteroids -> Island generator update?
      • BIG PROBLEM: Currently we cannot find islands on our own, we rely on amidst
      • Fix by creating our own small generator tool (only land vs non-land images)
    • Kinds world => Large islands / Plots
    • (Farmworlds)
    • (Asteroids world)
    • (Action "BuyAsteroid" + Time-limit of owning the asteroid in land management)


Todo: Update scripts to use either powershell mostly or a java program if possible to unify code in general