SL22W33: Difference between revisions

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*'''Fix the merge implementation, trash to understand'''
*'''Fix the merge implementation, trash to understand'''
*'''Implement at least''' '''block stacking and block rotation'''
*'''Implement at least''' '''block stacking and block rotation'''
*'''Bug: //worldrestore generaterestorearea kuiperbelt does not work properly as ChunkFacade.forceWriteArea waits forever / incorrectly writes that to mc, GenerateWorldRestoreAreaAction'''
*Bug: //worldrestore generaterestorearea kuiperbelt does not work properly as ChunkFacade.forceWriteArea waits forever / incorrectly writes that to mc, GenerateWorldRestoreAreaAction
*Make blueprints usable somehow lul
*Make blueprints usable somehow lul
**'''1. Allow saving sub-sections of areas / Implement BocMetaOptions.BlueprintArea'''
**'''1. Allow saving sub-sections of areas / Implement BocMetaOptions.BlueprintArea'''

Revision as of 18:23, 29 August 2022

◄ SL22W32 | SL22W34 ►



  • Bug: The ValueCacheHelper impl for Object[] getCache(); is TRASH, replace with EnumMap and make sure we never every return the same objects
  • Fix the merge implementation, trash to understand
  • Implement at least block stacking and block rotation
  • Bug: //worldrestore generaterestorearea kuiperbelt does not work properly as ChunkFacade.forceWriteArea waits forever / incorrectly writes that to mc, GenerateWorldRestoreAreaAction
  • Make blueprints usable somehow lul
    • 1. Allow saving sub-sections of areas / Implement BocMetaOptions.BlueprintArea
    • 2. Inserting sub-sections need a target area
      • Target area based on the size of the original sub-section
      • Use local MultiBlockArea as the area that is used for inserting
      • Allow creating MultiBlockArea selection from an existing saved area