SL23W11: Difference between revisions
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'''1.19.4 Changes''' | '''1.19.4 Changes''' | ||
* '''Bukkit''' | *'''Bukkit''' | ||
** Biome: CHERRY_GROVE | **Biome: CHERRY_GROVE | ||
** DecoratedPod, PinkPetals, SuspiciousSand | **DecoratedPod, PinkPetals, SuspiciousSand | ||
** Shield Enchantment | **Shield Enchantment | ||
** '''Entities''' | **'''Entities''' | ||
*** '''BLOCK_DISPLAY("block_display", BlockDisplay.class, -1),''' | ***'''BLOCK_DISPLAY("block_display", BlockDisplay.class, -1),''' | ||
*** '''INTERACTION("interaction", Interaction.class, -1),''' | ***'''INTERACTION("interaction", Interaction.class, -1),''' | ||
*** '''ITEM_DISPLAY("item_display", ItemDisplay.class, -1),''' | ***'''ITEM_DISPLAY("item_display", ItemDisplay.class, -1),''' | ||
*** '''SNIFFER("sniffer", Sniffer.class, -1),''' | ***'''SNIFFER("sniffer", Sniffer.class, -1),''' | ||
*** '''TEXT_DISPLAY("text_display", TextDisplay.class, -1),''' | ***'''TEXT_DISPLAY("text_display", TextDisplay.class, -1),''' | ||
** Material | **'''Material''' | ||
** ItemFlag.HIDE_ARMOR_TRIM | ***CHERRY_PLANKS, CHERRY_SAPLING, CHERRY_LOG, STRIPPED_CHERRY_LOG, STRIPPED_CHERRY_WOOD, CHERRY_WOOD,CHERRY_LEAVES, CHERRY_SLAB, CHERRY_FENCE, CHERRY_STAIRS, CHERRY_BUTTON, CHERRY_PRESSURE_PLATE, CHERRY_DOOR, CHERRY_TRAPDOOR, CHERRY_FENCE_GATE, CHERRY_BOAT, CHERRY_CHEST_BOAT, CHERRY_SIGN, CHERRY_HANGING_SIGN, CHERRY_WALL_SIGN, CHERRY_WALL_HANGING_SIGN | ||
** '''Transformation''' | ***SUSPICIOUS_SAND | ||
*** '''Vector3f translation''' | ***TORCHFLOWER, TORCHFLOWER_SEEDS, TORCHFLOWER_CROP | ||
*** '''Quaternionf leftRotation''' | ***PINK_PETALS | ||
*** '''Vector3f scale''' | ***DECORATED_POT, POTTED_TORCHFLOWER, POTTED_CHERRY_SAPLING | ||
*** '''Quaternionf rightRotation''' | ***SNIFFER_SPAWN_EGG | ||
***BRUSH | |||
***NETHERITE_UPGRADE_SMITHING_TEMPLATE, SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE, DUNE_ARMOR_TRIM_SMITHING_TEMPLATE, COAST_ARMOR_TRIM_SMITHING_TEMPLATE, WILD_ARMOR_TRIM_SMITHING_TEMPLATE, WARD_ARMOR_TRIM_SMITHING_TEMPLATE, EYE_ARMOR_TRIM_SMITHING_TEMPLATE, VEX_ARMOR_TRIM_SMITHING_TEMPLATE, TIDE_ARMOR_TRIM_SMITHING_TEMPLATE, SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE, RIB_ARMOR_TRIM_SMITHING_TEMPLATE, SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE, | |||
***POTTERY_SHARD_ARCHER,POTTERY_SHARD_PRIZE, POTTERY_SHARD_ARMS_UP, POTTERY_SHARD_SKULL | |||
**'''Particles''' | |||
***DRIPPING_CHERRY_LEAVES, | |||
***FALLING_CHERRY_LEAVES, | |||
***LANDING_CHERRY_LEAVES, | |||
**ItemFlag.HIDE_ARMOR_TRIM | |||
**'''Transformation''' | |||
***'''Vector3f translation''' | |||
***'''Quaternionf leftRotation''' | |||
***'''Vector3f scale''' | |||
***'''Quaternionf rightRotation''' | |||
**'''Color has ALPHA now? Where can we use it?''' |
Revision as of 02:14, 18 March 2023
1.19.4 Changes
- Bukkit
- Biome: CHERRY_GROVE
- DecoratedPod, PinkPetals, SuspiciousSand
- Shield Enchantment
- Entities
- BLOCK_DISPLAY("block_display", BlockDisplay.class, -1),
- INTERACTION("interaction", Interaction.class, -1),
- ITEM_DISPLAY("item_display", ItemDisplay.class, -1),
- SNIFFER("sniffer", Sniffer.class, -1),
- TEXT_DISPLAY("text_display", TextDisplay.class, -1),
- Material
- CHERRY_PLANKS, CHERRY_SAPLING, CHERRY_LOG, STRIPPED_CHERRY_LOG, STRIPPED_CHERRY_WOOD, CHERRY_WOOD,CHERRY_LEAVES, CHERRY_SLAB, CHERRY_FENCE, CHERRY_STAIRS, CHERRY_BUTTON, CHERRY_PRESSURE_PLATE, CHERRY_DOOR, CHERRY_TRAPDOOR, CHERRY_FENCE_GATE, CHERRY_BOAT, CHERRY_CHEST_BOAT, CHERRY_SIGN, CHERRY_HANGING_SIGN, CHERRY_WALL_SIGN, CHERRY_WALL_HANGING_SIGN
- SUSPICIOUS_SAND
- TORCHFLOWER, TORCHFLOWER_SEEDS, TORCHFLOWER_CROP
- PINK_PETALS
- DECORATED_POT, POTTED_TORCHFLOWER, POTTED_CHERRY_SAPLING
- SNIFFER_SPAWN_EGG
- BRUSH
- NETHERITE_UPGRADE_SMITHING_TEMPLATE, SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE, DUNE_ARMOR_TRIM_SMITHING_TEMPLATE, COAST_ARMOR_TRIM_SMITHING_TEMPLATE, WILD_ARMOR_TRIM_SMITHING_TEMPLATE, WARD_ARMOR_TRIM_SMITHING_TEMPLATE, EYE_ARMOR_TRIM_SMITHING_TEMPLATE, VEX_ARMOR_TRIM_SMITHING_TEMPLATE, TIDE_ARMOR_TRIM_SMITHING_TEMPLATE, SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE, RIB_ARMOR_TRIM_SMITHING_TEMPLATE, SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE,
- POTTERY_SHARD_ARCHER,POTTERY_SHARD_PRIZE, POTTERY_SHARD_ARMS_UP, POTTERY_SHARD_SKULL
- Particles
- DRIPPING_CHERRY_LEAVES,
- FALLING_CHERRY_LEAVES,
- LANDING_CHERRY_LEAVES,
- ItemFlag.HIDE_ARMOR_TRIM
- Transformation
- Vector3f translation
- Quaternionf leftRotation
- Vector3f scale
- Quaternionf rightRotation
- Color has ALPHA now? Where can we use it?