SL23W18: Difference between revisions

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*
Camel
ChinseledBookshelf
HangingSign
WallHangingSign
Pose.SITTING
 
BAMBOO_MOSAIC
BAMBOO_BLOCK
STRIPPED_BAMBOO_BLOCK
BAMBOO_SLAB
BAMBOO_MOSAIC_SLAB
CHISELED_BOOKSHELF
BAMBOO_FENCE
BAMBOO_STAIRS
BAMBOO_MOSAIC_STAIRS
BAMBOO_BUTTON
BAMBOO_PRESSURE_PLATE
BAMBOO_DOOR
BAMBOO_TRAPDOOR
BAMBOO_FENCE_GATE
BAMBOO_RAFT
BAMBOO_CHEST_RAFT
 
OAK_HANGING_SIGN
CAMEL_SPAWN_EGG
ENDER_DRAGON_SPAWN_EGG
IRON_GOLEM_SPAWN_EGG
SNOW_GOLEM_SPAWN_EGG
WITHER_SPAWN_EGG
PIGLIN_HEAD
BAMBOO_WALL_SIGN

Revision as of 21:02, 2 May 2023

◄ SL23W17 | SL23W19 ►


  • Hitboxes of Text / Block / Item are partially broken if Quaternionrotation is applied, ignored for now
  • Jumping between Variant-States is not clean, sometimes does not work?; possibly need to delay the packets?
  • Test multiple Blocks in the default-state and create a Stage; test what happens to interaction-entities
    • Does the interaction-entity correctly trigger the sage or fail on triggering the blockmodel as it is not part of a world
  • Cleanup/hide/mark screen-options that do not work correctly/fail
  • Make Button/Option-Listing not exceed page/not have scrolling
  • Look at https://github.com/mapstruct/mapstruct
    • Compatible with lombok + easy way to hide fields from existing Dtos maybe?


Docs cleanup earth:

PiglinBarterEvent

EntityExhaustionEvent (probably spammy?)

SmithItemEvent

PlayerBucketFishEvent

PlayerBucketEntityEvent

ProjectileHitEvent -> Cancellable

/magic easingpath 50,70,50 55,70,55 60,71,57

/magic easingpath 45,73,67 53,72,62 45,75,51

/magic easingpath 45,86,54 50,98,66 10,100,20

/magic easingpath 47,81,52 66,93,26 10,98,30


Camel ChinseledBookshelf HangingSign WallHangingSign Pose.SITTING

BAMBOO_MOSAIC BAMBOO_BLOCK STRIPPED_BAMBOO_BLOCK BAMBOO_SLAB BAMBOO_MOSAIC_SLAB CHISELED_BOOKSHELF BAMBOO_FENCE BAMBOO_STAIRS BAMBOO_MOSAIC_STAIRS BAMBOO_BUTTON BAMBOO_PRESSURE_PLATE BAMBOO_DOOR BAMBOO_TRAPDOOR BAMBOO_FENCE_GATE BAMBOO_RAFT BAMBOO_CHEST_RAFT

OAK_HANGING_SIGN CAMEL_SPAWN_EGG ENDER_DRAGON_SPAWN_EGG IRON_GOLEM_SPAWN_EGG SNOW_GOLEM_SPAWN_EGG WITHER_SPAWN_EGG PIGLIN_HEAD BAMBOO_WALL_SIGN