SL23W18

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Revision as of 21:02, 2 May 2023 by Kademlia (talk | contribs)
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◄ SL23W17 | SL23W19 ►


  • Hitboxes of Text / Block / Item are partially broken if Quaternionrotation is applied, ignored for now
  • Jumping between Variant-States is not clean, sometimes does not work?; possibly need to delay the packets?
  • Test multiple Blocks in the default-state and create a Stage; test what happens to interaction-entities
    • Does the interaction-entity correctly trigger the sage or fail on triggering the blockmodel as it is not part of a world
  • Cleanup/hide/mark screen-options that do not work correctly/fail
  • Make Button/Option-Listing not exceed page/not have scrolling
  • Look at https://github.com/mapstruct/mapstruct
    • Compatible with lombok + easy way to hide fields from existing Dtos maybe?


Docs cleanup earth:

PiglinBarterEvent

EntityExhaustionEvent (probably spammy?)

SmithItemEvent

PlayerBucketFishEvent

PlayerBucketEntityEvent

ProjectileHitEvent -> Cancellable

/magic easingpath 50,70,50 55,70,55 60,71,57

/magic easingpath 45,73,67 53,72,62 45,75,51

/magic easingpath 45,86,54 50,98,66 10,100,20

/magic easingpath 47,81,52 66,93,26 10,98,30


Camel

ChinseledBookshelf

HangingSign

WallHangingSign

Pose.SITTING

BAMBOO_MOSAIC

BAMBOO_BLOCK

STRIPPED_BAMBOO_BLOCK

BAMBOO_SLAB

BAMBOO_MOSAIC_SLAB

CHISELED_BOOKSHELF

BAMBOO_FENCE

BAMBOO_STAIRS

BAMBOO_MOSAIC_STAIRS

BAMBOO_BUTTON

BAMBOO_PRESSURE_PLATE

BAMBOO_DOOR

BAMBOO_TRAPDOOR

BAMBOO_FENCE_GATE

BAMBOO_RAFT

BAMBOO_CHEST_RAFT

OAK_HANGING_SIGN

CAMEL_SPAWN_EGG

ENDER_DRAGON_SPAWN_EGG

IRON_GOLEM_SPAWN_EGG

SNOW_GOLEM_SPAWN_EGG

WITHER_SPAWN_EGG

PIGLIN_HEAD

BAMBOO_WALL_SIGN