SL23W21: Difference between revisions
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[[SL23W20|◄ SL23W20]] | [[SL23W22|SL23W22 ►]] | [[SL23W20|◄ SL23W20]] | [[SL23W22|SL23W22 ►]] | ||
<br /> | |||
*Marani | |||
*MIC | |||
*'''"Trying to tick unloaded user" can happen if a render-client is unable to login / possibly if someone is connected via websocket''' | |||
*'''Hitbox of Items will be wrong if upscaled / rotated''' | |||
*'''Stream:''' | |||
**'''MiddleMarker mob -> blockfake + abstraction + refactor''' | |||
**Fix screen rotation | |||
*'''Players with a very low viewdistance cannot see planets in the ISS world. Possibly show a warning?''' | |||
*'''Decide how the planet-travel should work for:''' | |||
**'''Homes''' | |||
**'''Warps''' | |||
**'''Other targets''' | |||
**'''What animation should be used in the sky?''' | |||
**'''Do we generally TP to the ISS first? Does that always work? What about event-fast-travel?''' |
Latest revision as of 18:29, 28 May 2023
- Marani
- MIC
- "Trying to tick unloaded user" can happen if a render-client is unable to login / possibly if someone is connected via websocket
- Hitbox of Items will be wrong if upscaled / rotated
- Stream:
- MiddleMarker mob -> blockfake + abstraction + refactor
- Fix screen rotation
- Players with a very low viewdistance cannot see planets in the ISS world. Possibly show a warning?
- Decide how the planet-travel should work for:
- Homes
- Warps
- Other targets
- What animation should be used in the sky?
- Do we generally TP to the ISS first? Does that always work? What about event-fast-travel?