SL23W29: Difference between revisions
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* Update Fake Stages / Scenes implementation to latest version | *Update Fake Stages / Scenes implementation to latest version | ||
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*Open Todos from stream: | |||
**'''BlockId probably needed similar to LibId''' | |||
**'''Display Fake entities cannot be moved multiple chunks away''' | |||
**Deleting STAGE-FakeMob/Player will still have a hitbox at the location afterwards | |||
**'''ScreenFake movement not shown''' | |||
**Rotation of Stage Fakes when creating Scenes needs to use Quaternions for stageYaw inclusion | |||
**'''Selectra Variant Transition Dropdown can sometimes be empty until we reconnect. Should be two bugs:''' | |||
***'''1. Possibly caching bug, because we do not take the dropdown data into account for the cache''' | |||
***'''2. But initially the list somehow needs to be empty once, not sure why that happens''' | |||
**Interaction of Fakes that are newly created is not working | |||
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Latest revision as of 23:53, 1 August 2023
- Update Fake Stages / Scenes implementation to latest version
- Open Todos from stream:
- BlockId probably needed similar to LibId
- Display Fake entities cannot be moved multiple chunks away
- Deleting STAGE-FakeMob/Player will still have a hitbox at the location afterwards
- ScreenFake movement not shown
- Rotation of Stage Fakes when creating Scenes needs to use Quaternions for stageYaw inclusion
- Selectra Variant Transition Dropdown can sometimes be empty until we reconnect. Should be two bugs:
- 1. Possibly caching bug, because we do not take the dropdown data into account for the cache
- 2. But initially the list somehow needs to be empty once, not sure why that happens
- Interaction of Fakes that are newly created is not working