SL23W29: Difference between revisions

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*Open Todos from stream:
*Open Todos from stream:
**'''BlockId probably needed similar to LibId'''
**'''BlockId probably needed similar to LibId'''
**'''Display Fake entities cannot be moved multiple chunks away'''
**Deleting STAGE-FakeMob/Player will still have a hitbox at the location afterwards
**Deleting STAGE-FakeMob/Player will still have a hitbox at the location afterwards
**'''ScreenFake movement not shown'''
**'''ScreenFake movement not shown'''

Revision as of 14:23, 30 July 2023

◄ SL23W28 | SL23W30 ►


  • Update Fake Stages / Scenes implementation to latest version


  • Open Todos from stream:
    • BlockId probably needed similar to LibId
    • Display Fake entities cannot be moved multiple chunks away
    • Deleting STAGE-FakeMob/Player will still have a hitbox at the location afterwards
    • ScreenFake movement not shown
    • Rotation of Stage Fakes when creating Scenes needs to use Quaternions for stageYaw inclusion
    • Selectra Variant Transition Dropdown can sometimes be empty until we reconnect. Should be two bugs:
      • 1. Possibly caching bug, because we do not take the dropdown data into account for the cache
      • 2. But initially the list somehow needs to be empty once, not sure why that happens
    • Interaction of Fakes that are newly created is not working
    • Hitbox at wrong location...