SL23W30: Difference between revisions

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*Fix 1x1 screen not properly interacting on 50% of screenspace
*Fix 1x1 screen not properly interacting on 50% of screenspace
*Change middleMarker-Entity to ItemFake in glowing state
*Change middleMarker-Entity to ItemFake in glowing state
*'''Adding an Action to a second/third button will not start at A1'''

Revision as of 23:55, 1 August 2023

◄ SL23W29 | SL23W31 ►

  • Hitbox at wrong location...
  • Screens currently do not support multiple variants
    • This is in conflict with the variant.getWorldLoc(origin); position information
    • How should this be implemented/updated
  • Using Vec as rotation in stage might cause problems because getWorldLoc will return a value only with Pitch and Yaw, loosing Roll
  • Use ColorRules, TextRules, Symbols again for most outputs, including fake-messages
  • Fix 1x1 screen not properly interacting on 50% of screenspace
  • Change middleMarker-Entity to ItemFake in glowing state
  • Adding an Action to a second/third button will not start at A1