SL23W30
- Hitbox at wrong location...
- Screens currently do not support multiple variants
- This is in conflict with the variant.getWorldLoc(origin); position information
- How should this be implemented/updated
- Using Vec as rotation in stage might cause problems because getWorldLoc will return a value only with Pitch and Yaw, loosing Roll
- Use ColorRules, TextRules, Symbols again for most outputs, including fake-messages