SL23W32: Difference between revisions
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[[SL23W31|◄ SL23W31]] | [[SL23W33|SL23W33 ►]] | [[SL23W31|◄ SL23W31]] | [[SL23W33|SL23W33 ►]] | ||
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* Renaming of "Scenes" to "Layout" as it is to close to Screen/Scene/Stage | |||
* Implement Pda "TransitionStage" that gets generated from a transition when a layout is created. | |||
** Rule: Transitions are needed in each element | |||
** Rule: Interpolation-Duration can differ for elements | |||
** Rule: NMS needs to be created for all variants (lazy creation possible) | |||
** Rule: Only allow in-order-transitions (V1 -> V2 -> V3 ...) in stages | |||
** Rule: Very limited set of pdas for stages | |||
** Rule: Each variant has same nmsids to make sure spawn/destroy works | |||
** Rule: Layout creation needs a lot of validation checks to make sure these rules are applied <br /> | |||
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Revision as of 09:29, 17 August 2023
- Renaming of "Scenes" to "Layout" as it is to close to Screen/Scene/Stage
- Implement Pda "TransitionStage" that gets generated from a transition when a layout is created.
- Rule: Transitions are needed in each element
- Rule: Interpolation-Duration can differ for elements
- Rule: NMS needs to be created for all variants (lazy creation possible)
- Rule: Only allow in-order-transitions (V1 -> V2 -> V3 ...) in stages
- Rule: Very limited set of pdas for stages
- Rule: Each variant has same nmsids to make sure spawn/destroy works
- Rule: Layout creation needs a lot of validation checks to make sure these rules are applied