SL23W32: Difference between revisions

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[[SL23W31|◄ SL23W31]] | [[SL23W33|SL23W33 ►]]
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* Renaming of "Scenes" to "Layout" as it is to close to Screen/Scene/Stage
* Implement Pda "TransitionStage" that gets generated from a transition when a layout is created.
** Rule: Transitions are needed in each element
** Rule: Interpolation-Duration can differ for elements
** Rule: NMS needs to be created for all variants (lazy creation possible)
** Rule: Only allow in-order-transitions (V1 -> V2 -> V3 ...) in stages
** Rule: Very limited set of pdas for stages
** Rule: Each variant has same nmsids to make sure spawn/destroy works
** Rule: Layout creation needs a lot of validation checks to make sure these rules are applied <br />
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Revision as of 09:29, 17 August 2023

◄ SL23W31 | SL23W33 ►


  • Renaming of "Scenes" to "Layout" as it is to close to Screen/Scene/Stage
  • Implement Pda "TransitionStage" that gets generated from a transition when a layout is created.
    • Rule: Transitions are needed in each element
    • Rule: Interpolation-Duration can differ for elements
    • Rule: NMS needs to be created for all variants (lazy creation possible)
    • Rule: Only allow in-order-transitions (V1 -> V2 -> V3 ...) in stages
    • Rule: Very limited set of pdas for stages
    • Rule: Each variant has same nmsids to make sure spawn/destroy works
    • Rule: Layout creation needs a lot of validation checks to make sure these rules are applied