SL23W36: Difference between revisions

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**'''Make sure NMS-Data is not initialized at all on server bootup before a player connects'''
**'''Make sure NMS-Data is not initialized at all on server bootup before a player connects'''
**'''Make sure only the non-default data is sent initially for the DataWatcher to keep the state small'''
**'''Make sure only the non-default data is sent initially for the DataWatcher to keep the state small'''
**'''Make hitboxes a bit better'''
**'''Fix Screen/Stage/Text/Item/Block for new packet sending animations'''<br />


<br />
*'''Test packet-batching for particle effects'''
 
*'''Implement fake-batching to drastically reduce the packet-size as soon as MC allows us to (1.20.2)'''
* '''Test packet-batching for particle effects'''
* '''Implement fake-batching to drastically reduce the packet-size as soon as MC allows us to (1.20.2)'''

Latest revision as of 15:28, 11 September 2023

◄ SL23W35 | SL23W37 ►


  • Larger refactor of NMS instantiation of FakeEntities
    • Make sure NMS-Data is not initialized at all on server bootup before a player connects
    • Make sure only the non-default data is sent initially for the DataWatcher to keep the state small
    • Make hitboxes a bit better
    • Fix Screen/Stage/Text/Item/Block for new packet sending animations
  • Test packet-batching for particle effects
  • Implement fake-batching to drastically reduce the packet-size as soon as MC allows us to (1.20.2)