SL23W47: Difference between revisions

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**'''Limit to Transition/Scale/Rotation for Stage'''
**'''Limit to Transition/Scale/Rotation for Stage'''
**(No support for Mob/Player/Screen/Substage)
**(No support for Mob/Player/Screen/Substage)
*'''We need a Stage to be changable after it was created'''
**'''A sub-part of a stage/layout needs to at least be changeable in some way (increase/decrease of animation timeframe)'''
**'''This means a layout needs to be changeable for a given player after the fact'''
**'''So before publishing a layout globally in needs to be a local representation for that player and can be manipulated.'''

Revision as of 15:44, 3 December 2023

◄ SL23W46 | SL23W48 ►


Spaceship testing results:

  • Merging needed of stage/layout subparts and stage variant changes
  • Bug: Stage variant transition not yet correctly implemented when scaling is changed
  • Only support simplified implementation
    • Limit to Transition/Scale/Rotation for Subparts
    • Limit to Transition/Scale/Rotation for Stage
    • (No support for Mob/Player/Screen/Substage)
  • We need a Stage to be changable after it was created
    • A sub-part of a stage/layout needs to at least be changeable in some way (increase/decrease of animation timeframe)
    • This means a layout needs to be changeable for a given player after the fact
    • So before publishing a layout globally in needs to be a local representation for that player and can be manipulated.